Thursday, November 22, 2012

Quick_Wings Unity3d Multiplayer game project


Hi everyone!
Just yesterday I started working on new game project in Untiy3d. This project is going to be a little bit different from my other projects. Its a game called "Quick_Wings" and its going to be my first multiplayer game project ever. As I said, I started working on this project yesterday and my goal is to have it finished by tomorrow. I am rapidly developing it.

Of course its just going to be a simple 2 player game though, however it's turning out really good I think for something done in a short time period.

Here is the very first screen shot of the game:


Maybe in a couple hours or so I will put up a video showing gameplay (depending on how far I get to today.)

Game Features:
  -The gameplay will be somewhat similar to tag.
  -One player will play as an Alien type character and the other player will play as a turkey (yes a turkey)
 -Each character has a special trait.(See below for more info on gameplay and characters)
-Its not an online multiplayer game, it will just be a simple Split screen 2 player game.
-One match consists of 3 rounds.
- After the timer runs out the players switch positions. (turkey player switches to alien, alien player switches to turkey)
 -The game will have 3 different levels to choose from.


Gameplay and characters
As I said, the game will play somewhat like tag. The alien player will be the tagger(Offense). The person playing as the alien can shoot "ghost balls" at the other  player to tag them.

The person playing as a turkey will be the person to tag (defense). The goal of the turkey player is
to avoid the tagger until time runs out. The turkey cannot shoot anything, however, unlike the alien
player, the turkey has the ability to jump over obstacles.

Current progress on the game:
+ Finished all the models, levels, assets today.
+ Almost finished working on Alien player (In terms of script logic)
+Currently building the main gameplay logic (score system, switching positions after a round ends, length of one round, ammo system for Alien player)

Anyway, that is about all for now. Going to try and finish this project by sometime tomorrow. I will add some gameplay videos or maybe new screenshots later!

Have a good Thanksgiving! :)

Tuesday, November 20, 2012

Cool infographic about Nintendo's success!


    Hey everyone sorry for the lack of updates on the blog. I have been a bit busy.  Anyway, today lets talk Nintendo!



A couple days ago I was emailed by Emily Torres, one of the contributors of MBAonline.com about this really awsome infographic they put together about Nintendo and the company's success. The infographic is really well done and has a lot of interesting information about Nintendo that not to many people would know about. For all you Nintendo fans out there, video game researchers or gamers in general I highly recommend checking it out.

See it here : Nintendo Infographic

Also check out the other infographics they have up on the blog section.

 Anyway thats about all for today. Soon I will have some new posts about a new game project Im going to work on and other unity stuff to. I look forward to it.



Thursday, November 1, 2012

Almond-Hill on IndieGames and maybe more horror game projects in the future




The other day Almond-Hill was featured on indiegames.com as the freeware horror pick!
I just want to thank the people at indie games for the feature and Danny Cowan for posting the news about it. 

Also, I wasn't expecting this, but surprisingly Almond-Hill is my most popular game yet (well according to the stats google blogger gives me at least). So I just wanted to thank everyone who has played Almond-Hill or at least tried it. I know there are a couple of bugs with it and its not the greatest looking in terms of graphics either. But it was just a project released for fun. Actually, in a earlier post I said this project (Almond-Hill)  would be more of an experimental project attempt for me. So I was just playing around and experimenting with the different ways to create a horror game. Also I wanted to have it finished and released before the end of October for Halloween. I had a lot of fun making this one and in the future I  am planning on working on more horror type games, but a more serious attempt and a more polished up horror game. For now though I will work on improving my game development skills.

Anyway, thats all for now. Thanks once again.
you can check out Almond-Hill on the indie games website over here Almond-Hill On InideGames.com

Sunday, October 28, 2012

Almond-Hill out now!




Hello everyone! Finally it is time to release my short horror game "Almond-Hill" (of course it is free play as well). Just in time to. Halloween is approaching. Anyway, here is the download link Please follow the instructions below after downloading.

This is the standalone pc version.
DOWNLOAD

Instructions:
     1.) After downloading the Almond Hill rar file, right click and extract the files.

     2.) After extracting, there should be two things, a folder that says FinalBuildAlmondHill and
     a icon with a white and red box with a blue background. To launch the game double click the icon.

   3.) After you click, a window named Angrybots configuration will pop up. (Its named Angry bots because instead of creating a new project I built the game in the same project folder called Angry bots). In that window you can change the screen size, graphics quality, etc. Just hit Play to start the game.

NOTE: It is highly recommended to set the Screen resolution to 640 X 480 and uncheck the Windowed button (to play the game in full screen).

I say this because there is a slight problem with the GUI if you change the screen size. In the game there is a Messages section that is a GUI dialog box, if you change the screen resolution the message box will move out of place and sometimes go directly in the middle of the screen making it hard for the player to see. For the game to work the way its suppose to without any problems make sure to set the screen resolution to 640 X 480 as mentioned above.

Anyway, that's' all for now. I hope you enjoy the game and have a happy Halloween!


EDIT: Big thanks to indie games for featuring Almond-Hill as the "Freeware Horror Pick". This is the second time one of my games is featured there. Check it out here Almond-Hill on indiegames