Sunday, August 17, 2014

Snowconesolid Games + Android, Plans for mobile platform!



     Hey everyone! Today I want to share some news and my future plans on where I am going next with my game making interests, although I am pretty sure that the title and the image above give off a little idea.

 Games and apps on mobile platforms have always been exciting and interesting to me. Last year around the beginning of 2013 I became a licensed android app developer and published my very first mobile game to the Google play Store.  That game was "Revolver Finger". It wasn't very good, controls were a mess, graphics were poor and the game was full of bugs. Although my first android app had many problems I was proud of it and happy that I completed the project on my own and published it on the app store. That game was more of a learning experience and starting point for me to dive into mobile game development instead of a serious attempt to create a mobile game app.

Since the release of Revolver Finger I have kind of shifted away from mobile development and began focusing on PC and web game projects.  During that time period I have created a number of much better quality games and released them for various platforms. I have greatly improved my skills in many areas of game development and now I am ready to come back to mobile platforms.


So now I am going to be shifting my focus back to mobile game/android app development. Does this mean that I will not be making any more Pc/web games? Of course not. This means that my games will now be available on one more extra platform and that they will be portable! I will still publish titles for as much platforms as I can. Using the unity game engine, its easy to make games cross platform. However, I can't guarantee that all my future games will be cross platform. Since I have picked up an interest for mobile app development I have come up with a number of small mobile game ideas I want to create that will most likely be exclusive to android. Most of my games will still be cross platform though.

Whats the next big Snowconesolid game plan?

   Before I get into any of my new game ideas I want to work on porting a couple of my older game projects to android. Doing so will give me a little bit more experience working with android and publishing and at the same time make some of my older PC/Web games available on the go!

Currently I have been working on porting my most recent game "Beach Ball Shooter" over to android.
I already have set up touch controls and created a test build of the first level from the game. I got it running on my Galaxy S3 and everything seems to be working nice and smoothly.

Here is a video of beachball shooter running on my S3:

I am almost finished porting Beach Ball Shooter over and I plan on making it available on the Google play store in the next day or two. So real soon.

Once I port and publish BeachBall shooter over to the Play store I will begin porting over another game which I will announce in a later blog post.

That is about it for now. I am very excited to develop for the android platform once again and I look forward to sharing my games/apps/ideas/creations with everyone!

Thanks for reading. More updates soon!

Tuesday, August 12, 2014

Onion Duck!

My most recent artwork and original character. "Onion Duck"

Created entierly in Blender. Rendered in cycles.


I'm planning on using my Onion Duck character and creating a simple android game from this idea I recently had.

I might show some progress on development in the next post or so.

Monday, July 28, 2014

Something random, coming soon...


     Put together this really small teaser web demo for a really random game idea I am currently working on staring my "Bag Face" character.

Try it HERE

I am looking forward to showing more about this project in upcoming posts. As I just mentioned, its just a game I am randomly putting together.

Stay tuned for more updates soon!

Sunday, July 27, 2014

Bag Face

     So, I'm working on a new game idea I had. Its kind of random but I am working on making it a real thing. I will talk more about it later on. For now check out "Bag Face", my latest original character. Bag Face is a character who works in a grocery store and wears a paper bag over his head all year round.

Bag Face:




















Just recently finished creating this guy in Blender3D. Low poly (6656 tris) game ready model. Fully rigged and currently created 3 animations for him (idle, walk, run). Already have him setup in the unity game engine.

I love creating a bunch of different characters from scratch. This guy in particular was a really fun character for me to create.

Before I modeled him in Blender and created a full 3d working game character model I decided to do a quick concept sketch on paper. (Originally I called him "Bagboy")

Don't mind the weird dancing apple robot on the far left. Also I had to cut out some other things on the picture because there was several other characters I drew on there but are for different game ideas I want to work on.

Going to model that little duck-like character standing next to bag face next. That duck will also be a character in my next game project.

More updates real soon!