Friday, October 6, 2017

Not one new game, MANY NEW GAMES! COMING SOON!

AAAaaaaahhhhHHHH!!!!!!!!!

Q: Woah! SAMER!? You're back!!! Did your new game come out!?!?!?!?!?!

A: No. It did not. I know I know. In my last blog post I said that the next time I post an update here on the blog, it will be an announcement for the official Steam page for my new game. But things just don't always worked out as planned okay man?

Q: So, there isn't a new game announced/coming out today!?! But your last blog post said...

A: No. Not today. No new game just yet. I know, I couldn't keep my promise from the last post but let me just expla.....

Q: Are you even still working on a new game or did you just stop creating games!?! 

A: Of course I still make games! Actually, that's what I'm here to talk about today! Lets get started :D



     Okay everyone, I have been away from the blog for a while and as mentioned above as well as my previous post, I was suppose to have my next Steam game/Steam page up for my next game the next time I posted, which was suppose to be this post right here but, as you can see, that didn't happen. I apologize for not being able to keep my promise and deliver but things happen and everything does not always go as planned. So, there has been a change of plans.

My biggest problem is that I can never just stay dedicated to one project at a time. I constantly find myself creating a ton of assets, art, mechanics for a game and then stop half way through. Then I start working on a completely different project and so on. It's like this never ending cycle of creating unfinished game projects for me. It is not something that I am proud of because what's the point if all of the projects aren't finished, what's the point if i'm actually not putting any new content out there? Right?

So do I still make games? Yes, I most certainly do. I haven't been working on A game project. I have been working on MANY game projects. To many multiple projects that I lost track of and it got out of hand and now, I am sitting on at least 5-7 maybe even 10 unfinished game projects and it is driving me crazy!
AAAAAAAAahhhhhhhhhh!!!!

     So here's the plan. I need to change my development process. Starting this month, I'm going to stop creating new games and focus on finishing those other games. I'm going to go through all of my other projects, organize them and work through them one by one and then start releasing one new game after the other.

Each game is different, some are shorter then others, some are longer, some have more plot while others focus on just gameplay, some are simpler games while some are more complex, etc. All the games vary greatly from each other. Hopefully, I will have the first one done and out by the end of this month. It will be a short toon styled game. That will be first and then i'll go from there. So, expect lots of new games from me in the coming months!

before I go, here's some WIP screens from the various game projects I'm working on:



























Looks like some cool stuff right!?!
Yeah I know!
Okay bye!

UPDATE: Oct 27 2017
More new wip screenshots of new game projects in development.
Someday, I will finish all these!





















UPDATE: November 2nd 2017
Even more screenshots from the above game!
This one will probably be finished and released first.
Keep an eye out for new blog update later in the month.









UPDATE: December 1st 2017
Okay,  I have good news and bad news.
The bad news is, that I still don't have a new game ready.
The good news however, is that I made a giraffe!
Look at it!




and here's some renders!







I will eventually have new games out I promise!
I really need to focus! I can't focus! :(

Saturday, August 12, 2017

Just getting started. Quality & Polish...


     This is something that I have talked about a few times here on the blog and I apologize if it sounds like I am constantly repeating myself throughout time. I have been making games for a while now. It has been nearly a decade since I embarked on this independent developer journey. I am constantly learning, improving and maturing as a game developer. This is something that I am honestly passionate about. It is something that I love for sure without a doubt.


     Although I have been doing this for years now, I feel like I am at that point where I am just now getting started in game development. I'm taking it more seriously. I understand the struggles of being an indie game developer. Making good games can be a real challenge. Lot's of hours of hard work goes into it. It takes a long time to see any results. Days go by. Sometimes you lose motivation. Then you get that motivation back and start hammering away. Then months go by and you lose motivation again and so on. However, I personally always find myself coming back because of my love for creation. It's like a hunger.


     Sorry for getting all poetic there for a second. Anyway, I just wanted to say that I really do care about the quality of my games. I mentioned this on my Twitter, but I constantly feel like I need to redeem myself for Potato Thriller. Don't get me wrong, I am very proud of all the work I did. I am proud I created Potato Thriller and put it out there. Releasing Potato Thriller on Steam is one of the biggest milestones I have ever reached as an indie game developer and I would never undo it if I could. Potato Thriller is definitely on my top 10 list of life accomplishments.  

     With that said, I am aware of all the issues Potato Thriller had as a game. I know the game seems very amateurish and I understand why someone wouldn't bother to play it just by looking at it's trailer or at screenshots of it. Although I am proud of my creation, I feel like it has stuck me with this image or a label that portrays me as an amateurish dev, who produces low quality games and that's all i'll ever make. 


   I don't want to be known as the guy who produces low quality games. I care about quality. I really do. I want to deliver unique and enjoyable game experiences. Memorable experiences. So, I am working hard to ensure that my next game and all my future games are the best that I can make them and super polished. This is a reason why I haven't released anything in a long time.


     With all that said, i'm going to be away for a while. Away from this blog, social media, just my online presence in general so that I can truly focus all my energy into my upcoming game. To everyone who has followed my work, played my games, checked out this blog and supported me as a developer, I thank you. You are all awesome. Next time I post an update here on the blog, it will be the announcement and official Steam page for my next game. Bye bye for now!


Thursday, August 3, 2017

Some teasers

     Hello everyone. Going to keep this post quick and short. Here's some cool teaser screens and gifs of what I have been working on. Spoiler, it appears to be a Potato Thriller 2 or something like that.. More info + updates soon. Okay bye!