Showing posts with label blog update. Show all posts
Showing posts with label blog update. Show all posts

Friday, October 2, 2015

Still making games? Yes. Blog update.




    Just wanted to post an update here on the blog to let everyone know that I am still alive and that yes I am still making games (*background* "Nobody cares, your games suck!")

Yes yes thank you everyone. It feels great to be back. Well I was never really gone. I just wasn't working on any new games...

Anyway! My last post was back in June, then I kinda just left and enjoyed summer break. So I think an update over here is long overdue. I have been working on a new game over the past few days. I don't really want to say to much about it at the moment cause i'm not really sure where I am going with this project. It is kind of like a random making it up as I go kinda game. But so far I like what I have! As you can see by the screenshot above, my next project is a little bit inspired off of something that might seem familiar to many gamers.

I don't really want to go on and on like a usual blog post. So I will keep this update short and just leave it here. Also, I am thinking about starting to post vlog updates about my games in the future. Maybe show some behind the scenes stuff, show some in game footage on camera, etc. I don't know yet. Stay tuned.  I will post more updates soon.

MORE DEV SCREEN SHOTS!


Sunday, March 23, 2014

Hide-n-Seek winter on IndieDB + Artwork


 Hey everyone.
Just want to say that my latest game "Hide-n-Seek Winter" is now also up on the IndieDB website.

Check it out over here:
Hide-n-Seek Winter On IndieDB

The game is also going to be published on Desura's website sometime (hopefully real soon). I will post another update over here on the blog when it is available to play on Desura.

I have also updated my "3d artwork" page on the blog and added some new artwork I recently created for my hide n seek winter game.

Here is my latest render I created with Blender and rendered with cycles.



For more check out my 3D Artwork page


Monday, January 20, 2014

Heres an update!


  
     Well everyone, I know its a bit late but here it is. My first blog post of 2014! This isn't going to be a really big blog post or anything but I just feel like I should post an update because it feels like I have been away for a while. So in case anyone was thinking that I abandoned this place, I am still here. I do apologize for the lack of updates though.

Anyway, in the last blog post I made in 2013 I was talking about my plans for this year (2014) and so on. I said that this year, I hope to release some of my greatest most polished games yet. It pretty much became my new years resolution and that is what I am sticking to doing. I mentioned that I planned on working on two different graphically styled games. A toon/cel shaded game and then a more realistic style game. I don't want to get into too much details and make this a really long winded blog post so for now I want to just give an update on the game project I have been working on since November 2013 and that is my toon game project.

I keep calling this my "secret game project" and I often post screenshots from development on the unity forums or on my twitter and that's pretty much it. I announced it in November and really did not give out much details or anything about it since other than a couple of screenshots and whatnot. I was actually planning on finally revealing details about the project sometime during last week but then somethings came up and I really haven't worked on it as much as I liked to.


However, I have been working on it little by little and its coming together really nicely. I do plan on finally revealing it sometime during this week and I will even try to get up a little short trailer or something. The reason I have been holding back so long to reveal the game is because I really wanted to complete working on a good portion of the game before showing anything, at least like half of it. And I am a solo developer so it's a lot of work but like I said, its coming together. In the end it just makes more sense to create a good portion of the game before officially announcing it because you never know your plans down the road. I say this from previous experiences.

So anyway, stay tuned because I do plan on finally revealing the game sometime this week. For now here is some development screenshots I posted earlier on my twitter and on the unity forums. You might have seen them already but here they are again in case you missed them. More soon!







Thanks for reading and see you later!