Monday, November 23, 2020

November Mini Direct Recap: A look into the secret tech behind Samer Khatib Games



In today's mini direct, we take you behind the scenes to show a glimpse of the secret tech that will be used in upcoming games from Snowconesolid Productions. "Advanced Samer 3D Imaging" or "AS3I" is a process that allows us to render the NEW 3D Signature Samer Style in real-time.


The "3D Signature Samer Style" or "3DSSS" refers to a unique 3D graphical art style that can only be found in works produced by Snowconesolid Productions studio This graphical look has been in development since Giraffe Town was in production & has taken nearly 2 years to perfect.


The goal from the get-go has always been to create a unique signature look that differentiates Snowconesolid Productions games from other games. A style that can't be easily replicated. Esp in real-time. Our secret weapon? The 3DSSS.


Quality. Presentation. The 2 most important principles at Snowconesolid Productions. More than just a graphical look. 3DSSS is a technical marvel. Using AS3I, we are able to render thousands of objects in real-time. The gif below is inaccurate due to compression and having to be optimized in gif format. The scene showcased below runs at a stable 60+fps in real-time.



All upcoming games use AS3I & 3DSSS with the exception of Samer Hills: Toxic Turtle. This game began development in the middle of all this and uses 2.5 Gen Samer Tech (which is a mix of giraffe town style & 3DSSS).

Pre Potato Thriller games: Gen 0
Potato Thriller: Gen 1
Giraffe Town: Gen 2
The Debug: Gen 2.5
Samer Hills Toxic Turtle: Gen 2.5
All other upcoming and new Samer Hills titles & Samer Khatib's labeled games: Gen 3


Did you enjoy this behind the scenes look at the top-secret tech & a tiny glimpse into the future of games from Snowconesolid Productions? Thanks for tuning into today's Samer Mini Direct. Check back soon for more. Lot's of cool things to come!

Sunday, November 22, 2020

Samer Khatib Games: Branding, logos and labels - Explained

UPDATE: 4/23/2021

Some of the information in this blog post is no longer valid or relevant. The "Samer Khatib's" brand has been canceled. Instead, all games published by Snowconesolid Productions going forward will be labeled and or branded as Samer Hills games. For more information on this decision and on the Samer Hills brand, please visit the Samer Hills post here:

//SAMER HILLS URL - COMING SOON

Original post below.

     As someone who has been a small-time independent video game developer since 2010 trying to build a brand name, operate a game studio and make a name for myself in the video games industry - there has always been a lack of consistency with my works, how they present themselves, and how I represent myself and my brand. Branding is an interesting topic and it's important for any company or creative individual. It's something that I personally feel like I have overlooked over time or rather, something that took a lot of figuring out over time. 

     Over the years and especially in recent weeks ever since returning to the indie game dev scene with "The Debug" - I have tossed many new names and labels around. I even announced a new type of branding/label earlier today on Twitter. The "Samer Khatib's" label. And, in typical Samer Khatib fashion, I have taken something that should be simple and turned it into something that is unnecessarily over convoluted. All these different names/labels paired with older names or brands/labels and icons that I came up with from earlier Samer Khatib game development years have made me a developer with more confusing naming and labeling than all of Microsoft's Xbox consoles.

     My name is literally everywhere. I always believed that there is no better way to own your own work than to simply just put your name on it. You see a lot of "Samer Khatib" plastered all over the place in all of my works. I know it's obnoxious and you're probably thinking "wow, this guy is really full of himself". It's annoying I know but I swear I'm not trying to be funny and I honestly do have an explanation and reasoning as to why I label everything and overuse my own name.

     So, in this blog post, I'm going to explain all the naming, branding, icons, and labels I use as a game developer/studio and explain what everything means.

Brands & Label names:

     * "Snowconesolid Productions" - This is the name of the studio. Additionally, sometimes you might see "Samer Khatib (Snowconesolid Productions) LLC". This is also the name of the studio. These names are interchangeable. 

Examples of where you would see these appear in my works: At the very start of any of my games, the very first splash screen that will pop up will be the first label. It will just say "Snowconesolid Productions". As for the second label, which is much longer, this is for other things such as copyright of the game or whatever product is. 

How it's typically represented in games. Half Snowconesolid Mascot in the center followed by the text Snowconesolid Productions below. You may also see different variations of this logo, but the same design and format.

Thursday, November 19, 2020

The Debug is now on Steam

 



Originally released on itch.io earlier in the year on September 24th, everyone's favorite dancing turtle has come to Steam. 


Add The Debug to your Steam library today for free and keep checking back for more news and updates from Snowconesolid Productions.




Sunday, November 1, 2020

Samer Mini Direct October Recap

 


Here is a recap of the October mini Samer direct event that I originally posted on Twitter.

A new Samer Hills game was announced - Samer Hills Hollow Jack


It will be a night of trick-or-terror as Hollow Jack roams the streets in search of his next victim in this upcoming Halloween special! Introducing "Samer Hills Hollow Jack" - Coming Soon

Coming Soon???

Originally, my plan was to have this new game out by today just in time for Halloween. Unfortunately, the game still needs a little more time. I may have missed my October deadline but, I'm not going to let that get in the way of this project. Not to worry, we WILL celebrate Halloween again.

 I can also confirm that this will be the first available game entry in the Samer Hills series. I am excited about this one and can't wait to show more. 


What happened to Toxic Turtle, the first Samer Hills announced title? Not to worry, still being developed. In "The Debug" at the end, I've stated that other SH titles may release prior. It was all planned from the start. In the Samer Hills game series, the order does not matter.



Lots of great content is being made at Snowconesolid Productions and I can't wait to reveal more down the road as well as finally release some new games! Keep checking back for more news, updates, and spooky content and have a happy Halloween!