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Showing posts with label professional. Show all posts
Showing posts with label professional. Show all posts
Sunday, May 19, 2013
My next game project and the expanded and improved blog
Hello everyone!
Finally I am back. (I never left) but I mean I am back to developing my games. After releasing my first Android game "Revolver Finger" back in February I took a while off from developing anymore games to spend more time improving my skills and learning so I can produce much better quality games. Its been almost three months and I have greatly improved in many areas (mainly my 3d art skills but a lot of other areas as well such as game design). I have learned a whole lot during the time I was gone improving my skills such as new techniques, the proper ways to do certain things, etc. While I am still no professional, I learned how to do things in a professional way. So from now on I have set standards for myself and I promise to release the best quality games that I can. I guarantee that all my next game releases will be a hundred times better than any of my previous game releases from now on. I have matured a lot as a developer since I first started two years ago and will take all my next game projects much more seriously because I want to have great releases.
So I am now ready to make more games once again. Since we are still on the topic of developing games, I want to announce my next game project today. My next game project will be a horror game. This is something I have been planning for a while and now I am finally working on it. I have really high expectations and goals for this new horror game of mine and believe it will be my best release yet. There is really not much to say or show about it at this moment because it is still early. Once I get a good amount of work done on this project I will start to reveal it in future blog post so stay tuned.
By the way, have you noticed anything different with my blog? I recently had my blog set to private for the past two days while I worked on renovating/expanding it. Its more organized now and I added in a lot of new sections such as a section for my 3d art work, game trailers, etc. Just look for your self above in the tabs.
One of the coolest new things I recently added to my blog is the new "Welcome" page. This is a welcome page like no other. I actually created a very small platforming game for this page just for my blog. You can play this game directly in the blog to, so no need to go to a different website or download anything. It is a very simple platforming game that is only about 2 - 5 minuets long and it welcomes visitors and introduces me, the developer to them and it gives visitors a better idea of what this blog is all about. If you want to check it out just click on the new "Welcome!" tab above.
That is all I have to say for now. It feels good to be back working a new game and I hope to share more updates on it soon.
Friday, April 12, 2013
spending more time
Hey everyone.
Once again, sorry for the lack of updates and blog posts on here. I have been spending a lot of time still training on 3d modeling. Actually, I have been spending even more time than usual training and improving my 3d modeling skills and that reason is because I have recently become a citizen member over at https://cgcookie.com/ which is a excellent site that teaches you professional 3d modeling, animation, concept art and what not. Cgcookie is a big network that is split up in many sites. Depending on what you want to learn there is a separate site for each subject. I have been spending all of my time on Blender cookie and unity cookie.
The tutorials they offer are great and give you a much better understanding on a subject. They have a lot of free tutorials on the site, but their best tutorials are their citizen tutorials. These are tutorials you can watch only if you are signed up as a citizen member. You do have to pay for a citizen membership, however its a really cheap price to pay. You just have to pay $10 bucks and then you have a citizen membership for 30 days. I think it is very well worth it because you can just download every single tutorial and resource they have to offer for citizen members before your 30 days is up. So, for anyone who wants to greatly expand their knowledge on something such as 3d modeling, game development with unity, concept art, etc I highly recommend checking out CGcookie, even if you dont want a citizen membership, their free tutorials are also fantastic.
Sorry for being a bit off topic. Im making it sound like the reason I am posting today is to advertise Cgcookie. The main reason I am here is to just let people (if anyone reads this blog, I know it gets a good amount of hits every once in a while) know that I have not abandoned the blog or game development or anything because I know its been pretty dead around here for a while. But hopefully soon, I will start revealing some of my upcoming projects. So stay tuned.
So yeah, I am still just kind of focusing on improving my 3d modeling skills. Now I have a ton of tutorials to watch through to further improve but I am still here.
I am planning on starting my next game project maybe sometime in May.
Saturday, February 16, 2013
Whats next?
Hello everyone!
Its been a little over a week since I released "Revolver Finger" on the app store. Since then I decided to take a little break from working on my next game projects. What I want to do now is to really polish up my skills, mainly my 3d modeling/art work skills so I can really create much more professional/ polished looking games and other 3d content. Also, I am going to be focusing on learning more about professional game design.
I have already released many games up till now but all of those games where mainly for fun/ learning. So my goal now is learn in a more professional matter so I can create much better and serious game projects. I do not know when I will start working on my next game project, probably not for a while however, I do have plans for many more games. Some for pc and some for Android actually.
Already, for the past couple weeks or so I have been training and really improving my 3d modeling skills and gaining a much better understanding of how professional 3d models are created.
here is some of my recent work: its still not perfect of course but its a learning process and I feel I have greatly improved if you look at my past models and compare them to my more recent ones.
Work-out/fitness type character
Realistic soccer ball:
Edit: I guess I should also throw this in here as well. Its one of the best looking things I made so far.
A somewhat realistic human head sculpt. I plan on creating the entire body for this as well.
So that is my plan for a while. And, maybe every once in a while I will make small prototype/ demonstration projects and put them up just to show what improvements I made. I'll probably have them up in the "Prototype Projects" section of my blog found HERE. Or by clicking on the tab that says "Prototype Projects" at the top of the page.
Anyway, that's all for now. Hopefully in the future I will have much more impressive game projects both gameplay-wise and visually. In the meantime I hope you enjoy the games I have already created and try out my latest one "Revolver Finger" for android.
Its been a little over a week since I released "Revolver Finger" on the app store. Since then I decided to take a little break from working on my next game projects. What I want to do now is to really polish up my skills, mainly my 3d modeling/art work skills so I can really create much more professional/ polished looking games and other 3d content. Also, I am going to be focusing on learning more about professional game design.
I have already released many games up till now but all of those games where mainly for fun/ learning. So my goal now is learn in a more professional matter so I can create much better and serious game projects. I do not know when I will start working on my next game project, probably not for a while however, I do have plans for many more games. Some for pc and some for Android actually.
Already, for the past couple weeks or so I have been training and really improving my 3d modeling skills and gaining a much better understanding of how professional 3d models are created.
here is some of my recent work: its still not perfect of course but its a learning process and I feel I have greatly improved if you look at my past models and compare them to my more recent ones.
Work-out/fitness type character
Realistic soccer ball:
Edit: I guess I should also throw this in here as well. Its one of the best looking things I made so far.
A somewhat realistic human head sculpt. I plan on creating the entire body for this as well.
So that is my plan for a while. And, maybe every once in a while I will make small prototype/ demonstration projects and put them up just to show what improvements I made. I'll probably have them up in the "Prototype Projects" section of my blog found HERE. Or by clicking on the tab that says "Prototype Projects" at the top of the page.
Anyway, that's all for now. Hopefully in the future I will have much more impressive game projects both gameplay-wise and visually. In the meantime I hope you enjoy the games I have already created and try out my latest one "Revolver Finger" for android.
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