Showing posts with label short. Show all posts
Showing posts with label short. Show all posts

Sunday, July 13, 2014

Release: Beach Ball Shooter Version 1.0



Play it in your web browser here:
Beach Ball Shooter V1.0 

What is this game?
"Beach Ball Shooter" is a really short and simple game about shooting beach balls and collecting rubber ducks!

Current Version: 1.0
 -features 13 short mini levels!

Free!
Just like all my other games this one is also 100% free to play of course! 

Game Screenshots:






Developer Note:
      After over a month of not being active on my blog I am back and with a new game release. Releasing this game is kind of a surprise to myself personally as I had other plans for it. This game might look a bit familiar to some of you who have been reading my blog.

Back in May I announced a new game project I was working on. Originally it was called "Escape Ocean Zero". I was constantly posting screenshots on my twitter and talking about it. I originally had different plans for the game and wanted it to be more of a mystery/adventure type game. As time went on I had become busy with other things and eventually ceased developing the game. I had left my blog without any updates for over a month and even left the game development scene for a while.

After a good break from developing games I am ready to once again jump back in and start creating my new ideas. I want to start focusing on my new ideas now but at the same time I didn't want all the work I put into "Escape Ocean Zero" to go to waste. So I decided to take a different direction with the project and soon it became this game, the one you see right now, "Beach Ball Shooter". Instead of creating this big game with a complex story I wanted to keep it short, simple, avoid creating a storyline and keep the gameplay constant throughout.

So for "Beach Ball Shooter", I created a number of really small and somewhat easy levels all that focus on the same simple goal, collect the rubber duck to complete the level. That's it. That is the whole game. As simple as this game is, I actually really enjoyed creating it. Creating such a simple game felt right. It has even changed me a little bit as a game developer and made me realize that games don't always need to be this crazy complex creation with big levels and storylines and cutscenes. They can be fun in their simplest form. I am starting to understand that less really can be more in some cases. So who knows, I might just take a similar approach with my future game projects from now on as well.

About Version 1.0:
     Beach Ball Shooter Version 1.0 features 13 easy mini levels. I am releasing this as version 1.0 because I might just release updated versions of the game later on in the future with more levels. I created a ton of game props and assets for this project that I can easily reuse and I can easily create a lot more simple levels out of all the props/game assets I have already set up in the unity engine.



UPDATE: 8/20/2014
Beach Ball Shooter is now available on the Google Play Store for Android devices!

Get it here: Google Play - Beach Ball Shooter

Check out the full news article here:
Beach Ball Shooter On Android

Monday, February 10, 2014

Final week for "Hide-n-Seek Winter"

     Hey everyone. Just wanted to post a quick update for my upcoming game "Hide-n-Seek Winter". I just want to say that the game is almost finished and this is the final week of development for it. I mentioned a post or two back that this is a short game and I was planning on releasing it sometime early February.  So, the plan is to finish and release this game maybe around the end of this week. I'm looking forward to finishing it and sharing it with all you to play.

Frozen pond screenshot:


Sidenote: Check out the works in progress thread I have been posting on almost daily with small updates for this game on the unity forums here: Hide-n-Seek Winter WIP thread

Saturday, October 12, 2013

"Forest Soup" is my short horror game. Releases real soon.

    

     Hello again everyone.
11 days ago I announced that I put  my horror game project "Almond-Hill : Silent Meow" on hold so that I can begin working on my new short horror game project for Halloween. Since that last post I have vanished from my blog and even the Unity forums. On that day I began working on my new short horror game project right away. 11 days later I have made amazing progress and have already done so much for my new short horror project. It was hard for me to stay away from my blog and not reveal anything about the game at all. So it feels like I have been working on this short horror game project in secret.

However, today is the day I finally reveal my short game project and discuss the details. I even already created a short teaser trailer for the game.

So lets just start with the trailer have a look for yourself.


My new short horror game is called "Forest Soup" as you can see by the above image. I plan on having it fully complete and released by the end of this month just in time for Halloween. It will be released for PC/Linux and Mac completely for free.

The storyline I came up with is simple and kind of silly but it works for me.

Story: "Forest Soup" is a game about this boy named Oliver OliveTree and his magical flying pet creature named Fogo. Oliver and Fogo become hungry as the day nears its end. The two characters decide to make forest soup for dinner, a legendary soup that has a taste that is out of this world. The two eventually realize that they do not have the ingredients to make this soup. Fogo tells Oliver that all the ingredients can be found at a place called "Black Cloud Island". Fogo takes Oliver to the entrance of the island where the game begins. Take the role of Oliver OliveTree and skydive down below to this mysterious place called "Black Cloud Island"  in search of the ingredients for the so called Forest Soup.

I know what your thinking but yes this game is a horror game despite its storyline. :)
I was somewhat inspired by The Legend of Zelda Skyward Sword to create this game (A personal favorite wii game of mine and im sure a lot of other people to).


Characters:
Oliver OliveTree: The main character for the game. He can skydive and even poses a unique inflatable hat!



Fogo: Oliver's magical flying creature that lives above the clouds. Fogo is a unique creature that cannot travel below the clouds because his magic flying ability is powered by clouds. If he goes below the clouds he will crash down below.




Like my Almond-Hill Silent Meow project, I am developing this game with Unity Playmaker. And Like all my previous games I am working on this project solo.



My goal with this short game project is the same as my goal with my Almond-Hill project. That is, create a unique horror game that is not just another slenderman game. This game will be truly unique.

Feels good to finally show what I was working on since the first day of October. I can't wait until I finish it and have it out. Once again the game will be fully complete and released for free by the end of this month so stay tuned.

Thats all I have for now. More updates real soon.