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Wednesday, October 22, 2014
Doodles!
Hey everyone! I recently added a new page on the blog called "Doodles/Sketches". You can find it above right next to the "3D artwork" tab. This is a page I have been wanting to put up on the blog for a long time but kept forgetting about it. On this page I will post various doodles and sketches I draw over time. I really love doodling and sketching out my ideas or even just random thoughts onto paper. I have been doodling before I even learned about game development.
Anyway feel free to check it out! I will probably update this new section of the blog frequently with new sketches because doodling is just something I typically find myself doing daily.
Doodles and Sketches
Monday, October 20, 2014
Ice Cream Aliens now Free!
Hey everyone. My 3D Android puzzle platformer game with no jumping "Ice Cream Aliens" is now free on the Google Play Store
100% free to download and play
100% ad free
Get it on your Android device now!
Google Play - Ice Cream Aliens
Enjoy the game and have fun!
Labels:
2014,
aliens,
android,
blender3d,
free,
Google Play,
ice cream,
ice cream aliens,
October,
release,
samer khatib,
snowconesolid,
store blender3d,
toon adventure game,
unity game engine,
unity3d
Saturday, October 18, 2014
Release: Jack-O-Lantern 3D App
Hey everyone. Today I released my "Jack-O-Lantern 3D" app! If you remember in my last blog post I mentioned I was working on 3d jackolantern app and I even showed a little preview. It is finally finished and available now on the Google Play store
The app features a high quality 3d Jack-O-Lantern that really lights up + other features. I created two different versions of the app. A free version and a pro version. The free version has limited features and the pro version has full features.
Jack-O-Lantern 3D is the perfect app for getting into the Fall spirit! Don't have Halloween decorations at your home? You don't need them! With my Jack-O-Lantern 3D app you will instantly feel the atmosphere of the Fall season!
Screen shots:
Both versions available on the play store now.
Get it here:
Jack-O-Lantern 3D Pro
Jack-O-Lantern 3D Free
This is my first ever Non-Game app release. Jack-O-Lantern 3D is a interactive 3d novelty/toy app that gives users their very own jack-O-lantern. My goal was to create a high quality well polished 3d interactive Jack-O-Lantern app for Android devices. I gave myself a one week time frame to create the app from scratch from start to finish. I created everything from 3d models, graphics, touch controls, mechanics, to the app icons, user interface (UI), etc. I really wanted to deliver a well polished app that looks both visually appealing and professionally done. This was a great project for me to take on and I think it shows how far I have come as a developer. I had a lot of fun creating this and am really proud of the final results. I look forward to creating more apps similar to this and aim to deliver the same quality and polish with my future apps and games. Thanks for reading and I hope you check it out.
Enjoy. Have a great weekend!
Labels:
2014,
3d,
android,
app,
blender3d,
Fall,
gamedev,
Halloween,
indiedev,
interactive,
jack-o-lantern,
October,
pumpkin,
release,
samer khatib,
snowconesolid,
unity3d
Wednesday, October 15, 2014
Preview: 3D Jack-O-Lantern app (100th post!)
Hey everyone. Today I want to showcase a little bit of what I have been working on this past week. This is going to be my first Non-game app (yesterday I wrote a blog post discussing that I would be focusing on creating some non-game apps)
Anyway I have been posting some screenshots on my twitter about this lately over the past couple days. For the Halloween spirit, I decided to create a 3D Jack-O-Lantern app. I started it over the weekend and have been developing it bit by bit. I plan on finishing it up and releasing it before the end of this week so very soon.
It will be a very simple 3d interactive novelty/toy type app that gives users their own jack-o-lantern in a nice 3d scene.
(In Blender3d, model with two different textures, light and normal)
(In Unity3D engine with bumped Spec Shader)
The app will include various small features that users can tweak and interact with. I am still working on implementing them at the moment but overall I am almost finished with it.
For now you can check out the beta web player build here: 3D Jack-O-Lantern Beta Build Demo
There is a lot of other features I have already implemented but did not include in the beta webplayer build. So expect more in the final version.
My goal with this app is to focus on creating a very well polished high quality interactive 3d scene. So focusing on high quality graphics and high quality 3d models is very important this time around. I want to deliver something that is visually appealing and is nice to look at.
That is all for now. As I mentioned earlier, I plan on finishing this app and making it available on the Google Play Store for android users by the end of this week. I look forward to it and am having fun creating this 3d jackolantern!
Thanks for reading. More soon.
Off topic: Wow this is my 100th blog post here on blogger! Its been crazy. I have a lot more posts and am here to stay for a long time. I want to take a second to thank the people behind blogger for creating this service. I love blogger and I plan on using it for a long time. So thanks people at google and people who create blogger!
Labels:
2014,
3d,
3d scene,
android,
android dev,
app,
blender3d,
gamedev,
Halloween,
high quality,
indiedev,
interactive,
jack-o-lantern,
October,
preview,
pumpkin,
samer khatib,
snowconesolid,
spirit,
unity engine
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