Showing posts with label new game. Show all posts
Showing posts with label new game. Show all posts

Friday, September 9, 2016

Im back. Updates. Making a new weird game + future plans



Hey everyone. I am back and have a lot of cool stuff to talk about. I'll just cut right into everything without rambling on and on. The character you see above is a new character I recently created. He has a ponytail. I named him "Ponytail". I am experimenting around and plan on using him for my next game. What kind of game will it be? I don't know yet. I never plan any of my games. I always just create stuff randomly and throw that stuff into the unity engine and eventually come up with a game. Maybe that is why my games end up turning out so weird. *cough* Potato Thriller *cough*

Anyway, I created ponytail, I threw him into the unity engine and made a small prototype demo. 

Again, just messing around at the moment with no real game design plan.
Hey, remember those donkey characters I made a while back and also showed off a working prototype demo of? You know, these donkeys ?
Well guess what, they are back! See!

I will probably make the donkeys and ponytail part of the same game instead of making two separate games. Who knows, maybe down the road I will also make a separate game for each character. But lets focus on whatever this project is going to turn out to be first. 


Here is another screenshot from the new demo. If you remember, the coffin models here are the same ones I made a while back when I announced that I was making a cartoony game about a vampire and garlic. Do you remember? You know this one over here. Yup, I posted an update that day, said I was making some game featuring that vampire character and then vanished. I haven't updated the blog since. What happened to the vampire game? I don't know. I might eventually go back to it. But for now, my interest has shifted to making a game featuring my new ponytail character. 

If you guys haven't noticed by now, I make a lot of 3d characters and 3d models in general. I have so much 3d stuff I create, esp characters and then end up not using. I literally could make dozens of new games with all the 3d models I create on a daily basis. But that just isn't really my development style. I like to work on something until it feels right to me. Until it feels like it came from me. Until it feels like it has that "Snowconesolid" type feeling to it. Not sure if this makes sense to anyone. But it does to me. I can't really explain it. 

Anyway, I will probably end up making some kind of new horror game with my new characters and the donkey characters. I don't know yet. We will see how things go. But I am definitely in the mood for developing something new. I want to post a new "Making Of.." for my Ponytail character later on the blog. Which I will get to maybe later today or tomorrow. 

Other Updates:

I also plan on posting a new video update soon. Maybe a new "Cookin Games" episode over on my channel showing off the new prototype demo in action and just to kind of reconnect with everyone who follows this blog and my youtube channel. So keep an eye out for that here on my channel

I also kind of feel like adding new content on my youtube channel. Stuff that is not really like developer updates or anything. I want to expand and get into new stuff. Not just game making all the time. Like I said earlier, I have a ton of unused 3d characters and props. I also have so much of my older 3d stuff from other projects that I could reuse. I don't know for sure yet, but maybe I will start doing animated short series and posting those to my youtube channel as well? We will see. It depends on if I get the time. So I am not making any promises yet.

Final piece of news. I haven't really said anything about this until now and I am not sure how much I can say about it so I won't get into too much detail until later on. But I finally signed with a publisher. I signed my previous game "Potato Thriller" with a publisher and they have a major update planned for it and everything so I am eventually going to go back and work on the update for PT and go live with it on Steam eventually. That is all I will say for now. I'll keep posting more updates here on the blog though. 

Anyway, I have been keeping busy. I have a lot of new stuff that I am really looking forward to get working on and I can't share with all of you. Thanks everyone once again for all the support and stay awesome. More soon!


Friday, July 22, 2016

New game about a vampire and garlic....



     Hi everyone. An update on the blog is long overdue so here it is. I recently started working on my next new game project. I created a bunch of new assets, a new character, etc. I have no idea what the game is going to be or how it will turn out. I am still in testing/playing around with ideas stage at the moment. The game will definitely be something about a vampire and balls of garlic though... because that is all I have done.... for right now....

Anyway, just wanted to post a quick update to prove that I am still alive and making stuff. I'll keep creating. More updates soon.

Here is some more screenshots from development for now. bye!







Tuesday, May 12, 2015

Post jam, behind the scenes look, what's next?


     Hello everyone. Just want to post an update here on the blog about whats coming next now that the zelda jam is over with. Before I do, I just want to say that the FemaleLinkJam was a really awesome and fun competition to participate in, definitely my favorite gamejam I have participated in yet. My entry, "The Zelda Within" placed in 7th place. I wanna thank everyone who downloaded and played the game. If you enjoyed it or hated, thanks for trying it out. I know, it is a very strange game. But definitely had a ton of fun creating it.

Many indie devs participated in the jam and 20 fan made zelda games were entered! (19 not counting mine) There are some really good entries made by talented game developers and I highly encourage you to go check them out and give them a try. I played through some and really enjoyed seeing what others have made. So if you get a chance be sure to check out all the awesome entries over here at this link:

http://jams.gamejolt.io/femalelinkjam/games

Lots of really well made games on that list.

Behind the scenes look:
Originally I was planning on creating a "Making of" blog post for "The Zelda Within". Just kind of going over the process of what went into this month long game project. But then I decided, I am too lazy to type something like that up. Instead, here is a bunch of "dev" screenshots I took along the way while creating the game. These screens can give you some idea of how the game was made. Made with Unity 5 engine and Blender3D of course. Enjoy!





































What's next?
     The zelda jam was fun and I really enjoyed participating in it but now that it is finished I don't think I will be participating in anymore jams for a while. I want to get back on track and continue working on my own personal game projects for the time being. Actually, I already began working on my next game project shortly after submitting my entry for the zelda jam. I am working on a simple mobile game for Android which I plan on having out before the end of this month. Probably even sooner then the end of this month as the game is already about 70% complete. I will talk more about my upcoming game in the next blog post real soon.

That is it for now. Thanks for reading. And definitely check out some of the cool zelda entries up on GameJolt.com

Stay tuna!