Showing posts with label Silent Hills. Show all posts
Showing posts with label Silent Hills. Show all posts

Thursday, November 17, 2016

His name is "PonyTail"


     Today I wan't to talk a little bit more about the main character of my next game "Samer Hills" and reveal some more information on the game. This is a character I created a while back and even posted a "making of" section here on the blog which you could find here: "Making of PonyTail"

     His name is Ponytail. Why? because he has a ponytail. (I am very good at naming my characters) 

The information that follows in the rest of this post are considered minor spoilers for my own game. But knowing me, I am terrible at keeping quiet about my work and just can't keep things secret. Also, I really enjoy sharing each step of the development process here on the blog.

      So anyway Ponytail is the main character in "Samer Hills" - a chubby, mustached pink wearing stylized comical character who sports a ponytail hair style. I have always enjoyed games that are closely connected with their characters and show how their characters evolve throughout the game as the player advances deeper into the story. This is what I want to achieve with "Samer Hills". The game itself will really be focused around this character. 


    A couple days ago I posted this picture on my twitter saying "brothers or same person?" And right now is the time where I begin to give away minor spoilers for the game. So the bearded man is actually the same character as the original pink wearing Ponytail character. As I was just saying, this game will focus on the main character and his evolution throughout. At the start of the game you are this worn down big bearded crazy looking guy who looks like he has had a pretty tough life. As you progress more and more you get see how he changes. 


     Eventually Ponytail looses the beard, gets a cleaner look and begins wearing this pink uniform (which will also be explained more in the game) The character himself is going to be a very strange and questionable character. If he is good, bad, crazy, sad, etc is really going to be left up to the player to decide. 

     This game is all about character building. I think that Ponytail is going to be a really unique complex character to play as and will make the game an interesting experience. I am working my best to deliver this experience as it will be the first time where I make a game that focuses on building who that character is instead of focusing on the game world and its enemies. Of course the game world and other characters will contribute to the main character as well. As always, it will turn out to be a really weird game but I am really excited to share it with everyone once its done and then maybe what I am saying now will make a little bit more sense once people have actually got to play it. 

More updates coming soon!


Monday, November 14, 2016

Punished Ponytail...


     So I posted this "box art" for my new upcoming game "Samer Hills" on my twitter about a day ago. Does it look familiar to anyone? This boxart shows "Punished Ponytail".... "Woooooahhh hooooooooo!!!! Wooaaaah hooooooo-oooooooo words that kill!!!"

     In case you haven't figured it out yet, clearly this is a reference to Metal Gear Solid V. I have stated this before on the blog many times, but I am a huge MGS fan and a huge fan of Hideo Kojima and his work. He is one of my favorite game designers of all time. 


     As you can see, I shamelessly copied used inspiration from the Metal Gear Solid V box art to make mine. I originally did this as a joke but then I really liked how my box art actually turned out. So there it is. A harmless parody box art of the original MGSV box. Hideo Kojima is actually a huge role model for me as a game designer and one of the reasons I am so into game development. I often use inspirations from his works in my own work and that can be seen in my projects. My previous game "Potato Thriller" was heavily inspired by his Silent Hills/PT demo. Actually, Potato Thriller was essentially a parody game of PT but at the same time didn't really have anything to do with PT and stood out as its own game if that makes any sense. 

     With all that said however, I would just like to clear a couple things up for "Samer Hills". Just because I made a parody box art of the MGSV box art does not mean that the game itself will be a parody of Metal Gear Solid V. Again, this box art was just done jokingly and for fun. "Samer Hills" will be nothing like MGSV and it will not be a parody game of MGSV. I am trying to create a very "Samer Khatib" original horror game experience. 

     This game is going to be very different than any other game I have ever made so far. This time I am extremely focused on the overall quality of the entire game. Every area such as graphics, mechanics, etc will be a huge step up for me. Polish is very important because I want to really deliver a good quality game and I am very excited to hopefully share the game with everyone soon in the future. More updates coming soon. 

Thursday, November 10, 2016

What is Hamar Hills?????


     Okay, I have been doing a really bad job posting updates here on the blog lately. I always say I want to post more often but then never get to it. I have a ton of stuff I want to share though and I will actually have a lot more daily blog post in the following days because I can't cover everything in just one post. So, let's just get straight into it.


     Today I want to talk about my next upcoming game project. Actually, most of the following blog post will all be about this. "Hamar Hills" is my newest game in the works. I started talking and sharing some stuff about this project a couple months ago here on the blog, but then would just disappear for a while after that. So I was never consistent with the updates on progress. Also, barely anything was even shown for the game. I showed off development screens in the past, a couple days ago I released a very short confusing teaser trailer (which actually really has nothing to do with the game) so what the heck is "Hamar Hills" even suppose to be!?!

     If you have followed any of my previous work or played any of my previous games (Potato Thriller for example) you should know by now that when I start working on something, over time I end up changing my mind about a lot of stuff and end up going a completely different route with it. Things usually start to get real weird and random real fast in my game projects. I would say something about the game one day, then the next day do something completely different. I have said this many times in the past before actually, but I am terrible at planning games from beginning to end and usually I end up randomly making it up as I go. This isn't fully true for "Hamar Hills" because I do have a really good idea of what I want this game to be. But a lot of change in direction has already  been done since I posted the teaser trailer a few days ago.



     "Hamar Hills" will be a third person horror game about a man who wonders into the abandoned town of (guess the name of town) "Hamar Hills". I have made a lot of progress on this game so far in terms of development and I think it will be a very unique game experience. I have no exact finish date just yet. A lot more work needs to be done on the project. But like I said, more  updates will be following in the days coming so keep checking back here.

For now, here is a ton of new screenshots to look at I took from development. I always like to talk a ton about my new project, not really say anything about it (even after saying that I was going to explain it more, and then show off a ton of screenshots that aren't even from the final product. But you could kind of see some cool behind the scenes work going on here I guess and I like sharing this kind of stuff. Please enjoy!

DEV SCREENS!!!!





































Wednesday, June 22, 2016

Release: Potato Thriller Steamed Potato Edition!!! Thank you.


     It is finally here everyone! Potato Thriller has finally launched on Steam! The very special edition version of the game, "Potato Thriller Steamed Potato Edition" includes the full story mode from "Potato Thriller" and exclusive fresh content just for Steam.

You can check out the games official Steam page over here:

THANK YOU EVERYONE!
     Thank You. I know I have said this a thousand times already; but I want to say it one last time because I truly mean it. Thank you everyone so much for your support and votes. My game would not be available on Steam today if it wasn't for you guys and your interest in my game. I honestly appreciate you all. I have been making games for a number of years now and this is the first time I ever get one of my own titles onto the Steam platform. When I first started making games long ago, the idea of having my content on such a platform never even came across my mind. I know this might not seem like a big deal to some people and most people are thinking "A lot of developers get their games on steam. So what?", However, to me it means so much. For me personally this is a big accomplishment and huge milestone as an indie game developer because, although I know I might not make the greatest games and sometimes my games can be very bizarre - creating worlds, characters, stories, video games, entertainment, is something that I am very passionate about and truly enjoy doing. And, the fact that I get to share my creations with you all just means the world to me. It motivates and inspires me to continue making games, improving  my skills to create better quality content and just keep doing my thing in general. For that I am very thankful and grateful to all of you who are interested in my work. Thank you everyone. More blog updates coming soon, more strange games coming soon and just more content in general. I'll keep creating. Stay awesome everyone. 



Friday, April 15, 2016

Potato Thriller Portable. Now on Android!


    Hey! Whats up? Finished porting "Potato Thriller" to Android just as promised. What does this mean for you? This means that now you can take the action of Potato Thriller anywhere with you on your android phone or favorite android tablet! Play this game on the bus, in the car, outside of your house, or even on the toilet (very recommended!)

You could download the Android version of Potato Thriller over here on Google Play:

Google Play - Potato Thriller

UPDATE: 4/17/2016
For those of you who don't have access to the Google Play store - The android version of the game is now also available on the Amazon app store from here:

Amazon App Store - Potato Thriller

Friday, April 1, 2016

Potato Thriller (P.T.) - OUT NOW! [UPDATED]


     Its finally finished! "Potato Thriller" a crazy weird indie horror game I have been working on for about 6 months now is finally finished and out now!

Get Potato Thriller here:
Potato Thriller is currently available for download from Itch.io
You can check it out over here:



itch.io/PotatoThriller

You Also get the game from Gamejolt here: GameJolt.com/PotatoThriller

About Potato Thriller: 
     Known for deep frying his victims, Potato Man is the most notorious serial killer out there. After receiving an anonymous tip about the whereabouts of the Potato Man, bounty hunting team Quindalin and Dexter depart on a capture mission to put an end to the Potato Man once and for all. However, trying to capture this dangerous criminal might be the biggest mistake our heroes ever make... 

"Potato Thriller" is an insane horror / thriller / action game with a crazy story-line and constant changing gameplay mechanics. Play as Quindalin, the best bounty hunter around. Explore the dark twisted world of the Potato man as you struggle to survive dangerous environments, encounter deadly enemies, meet strange characters, and come across many unexpected situations.

Potato Thriller is a game filled with many surprises...


Potato Thriller Launch Trailer:
Also, I have made one final final short trailer for the game. I know I said that the previous trailer was going to be the final trailer, but I couldn't help but make one more. So here is the "Potato Thriller" Launch Trailer. Enjoy!



For more trailers, check out my Youtube channel.

Other Info and future updates:
     Currently "Potato Thriller" is available for PC and Mac platforms. I will probably work on porting it over to Android as well down the road. At the Moment, Potato Thriller is only available over at itch.io. I am working on making it available on other indie gaming sites such as Desura and Steam.
If you would like to see this game made available on Steam, please head over to the Steam page and vote for it so it can get the GreenLight.
You can vote for it on Steam over here: steamcommunity.com/PotatoThriller

Keep checking back to this post for more updates.


UPDATE: 4/4/2016
Watch Out for Fakes!

Some websites are stealing content from indie developers. Read full article here:

UPDATE 2: 4/4/2016
Potato Thriller Afterthoughts blog post.


UPDATE 3: 4/12/2016
Potato Thriller Coming to Android Soon.
PT for Android


UPDATE 4: 4/15/2016
Potato Thriller Portable. Now on Android.


UPDATE 5: 5/30/2016
Potato Thriller Greenlit on STEAM!



UPDATE 6: 6/19/2016
Game updates and preparing for steam release


UPDATE 7: 6/22/2016
Potato Thriller released on STEAM!
STEAM game page