Showing posts with label majoras mask. Show all posts
Showing posts with label majoras mask. Show all posts

Sunday, March 17, 2013

Still Here

Hey everyone.

Sorry for the lack of updates/blog post. My last post was February 16th and I mentioned that I would be taking the time off from working on anymore game projects and spending it to focus on improving my skills in game development so when I do start my next project it will much more polished.

I have been mostly focusing on improving my 3d modeling/ art skills and if you have been checking out my deviantart page or my posts on the unity forums you might have already seen a lot of my newer 3d models.

I have been training and practicing almost everyday and I have learned a lot more and improved greatly in 3d modeling. I like to look back at my older models and say "wow, that looks like crap compared to my newer ones". Here is some of my recent work: (Check out my deviantart page for more)

A low poly human character with a mustache!



Zelda characters remade:





I thought it would be really good modeling practice to remake some of the n64 models they used in the n64 zelda games because you can focus a lot on deciding how that model can be improved or re imagine how it would look like if it was to be created today for more modern games. I had a lot of fun making these, especially the Wolfos character (which was the most challenging one to make).

Anyway, that's what I have been up to for the past couple weeks. I have made lots of improvements but there is also still a lot more I need to learn. So for the time, I will continue to focus on improving my skills further before I jump into my next game project.

However, I do want to say that I have been planning what my next game project will be for a while now but, thats for a future post. I don't want to jump into it and rush it like my previous projects. When the time is right I will start working on it. I am thinking maybe sometime by summer? Perhaps earlier, but not at the moment.

So just stay tuned until then.

Also, before I go, in my last post I mentioned during the time I spend training/improving I might release some small prototype/ demonstration projects. So I was thinking maybe I will create a little virtual museum with unity that you can walk around in that has my recent works. Ill try and put that together sometime and get it on the blog.