Wednesday, October 22, 2014


     Hey everyone! I recently added a new page on the blog called "Doodles/Sketches". You can find it above  right next to the "3D artwork" tab. This is a page I have been wanting to put up on the blog for a long time but kept forgetting about it. On this page I will post various doodles and sketches I draw over time. I really love doodling and sketching out my ideas or even just random thoughts onto paper. I have been doodling before I even learned about game development.

Anyway feel free to check it out! I will probably update this new section of the blog frequently with new sketches because doodling is just something I typically find myself doing daily.

Doodles and Sketches

Monday, October 20, 2014

Ice Cream Aliens now Free!

     Hey everyone. My 3D Android puzzle platformer game with no jumping "Ice Cream Aliens" is now free on the Google Play Store

100% free to download and play
100% ad free

 Get it on your Android device now!
Google Play - Ice Cream Aliens

Enjoy the game and have fun!

Saturday, October 18, 2014

Release: Jack-O-Lantern 3D App

 Hey everyone. Today I released my "Jack-O-Lantern 3D" app! If you remember in my last blog post I mentioned I was working on 3d jackolantern app and I even showed a little preview. It is finally finished and available now on the Google Play store 

The app features a high quality 3d Jack-O-Lantern that really lights up + other features. I created two different versions of the app. A free version and a pro version. The free version has limited features and the pro version has full features.

Jack-O-Lantern 3D is the perfect app for getting into the Fall spirit! Don't have Halloween decorations at your home? You don't need them! With my Jack-O-Lantern 3D app you will instantly feel the atmosphere of the Fall season! 

Screen shots:

Both versions available on the play store now.
Get it here:

Jack-O-Lantern 3D Pro

Jack-O-Lantern 3D Free

 This is my first ever Non-Game app release. Jack-O-Lantern 3D is a interactive 3d novelty/toy app that gives users their very own jack-O-lantern. My goal was to create a high quality well polished 3d interactive Jack-O-Lantern app for Android devices. I gave myself a one week time frame to create the app from scratch from start to finish. I created everything from 3d models, graphics, touch controls, mechanics, to the app icons, user interface (UI), etc. I really wanted to deliver a well polished app that looks both visually appealing and professionally done. This was a great project for me to take on and I think it shows how far I have come as a developer. I had a lot of fun creating this and am really proud of the final results. I look forward to creating more apps similar to this and aim to deliver the same quality and polish with my future apps and games. Thanks for reading and I hope you check it out.

Enjoy. Have a great weekend!

Wednesday, October 15, 2014

Preview: 3D Jack-O-Lantern app (100th post!)

     Hey everyone. Today I want to showcase a little bit of what I have been working on this past week. This is going to be my first Non-game app (yesterday I wrote a blog post discussing that I would be focusing on creating some non-game apps)

Anyway I have been posting some screenshots on my twitter about this lately over the past couple days. For the Halloween spirit,  I decided to create a 3D Jack-O-Lantern app. I started it over the weekend and have been developing it bit by bit. I plan on finishing it up and releasing it before the end of this week so very soon.

It will be a very simple 3d interactive novelty/toy type app that gives users their own jack-o-lantern in a nice 3d scene.

                      (In Blender3d, model with two different textures, light and normal)

                     (In Unity3D engine with bumped Spec Shader)

The app will include various small features that users can tweak and interact with. I am still working on implementing them at the moment but overall I am almost finished with it.

For now you can check out the beta web player build here: 3D Jack-O-Lantern Beta Build Demo

There is a lot of other features I have already implemented but did not include in the beta webplayer build. So expect more in the final version. 

My goal with this app is to focus on creating a very well polished high quality interactive 3d scene. So focusing on high quality graphics and high quality 3d models is very important this time around. I want to deliver something that is visually appealing and is nice to look at.

That is all for now. As I mentioned earlier, I plan on finishing this app and making it available on the Google Play Store for android users by the end of this week. I look forward to it and am having fun creating this 3d jackolantern!

Thanks for reading. More soon.

Off topic: Wow this is my 100th blog post here on blogger! Its been crazy. I have a lot more posts and am here to stay for a long time. I want to take a second to thank the people behind blogger for creating this service. I love blogger and I plan on using it for a long time. So thanks people at google and people who create blogger!

Tuesday, October 14, 2014

Non-game apps, smaller ideas, android dev and rapid development

Hello once again everybody.

Today I want to talk a little bit about what I have been planning, what I have been working on and what types of projects I have coming up in the future.

More Android Dev:
I have been focusing on the android platform for the past couple game releases and plan to continue developing more and more apps and games for this platform. As I mentioned in a older blog post, the android platform and the mobile market have been a huge area of interest for me and I really enjoy creating applications that users can run off their favorite devices. Whether its their phones or tablets. It just feels nice to create something that runs on a portable device and can be taken anywhere with that user.

Another reason why I have recently been focusing on the android platform is because of the ease of access. Its different than web, pc, mac and linux platforms. What I mean is, once I create an app and publish it to the Google Play store or other app store, its really easy for tons of users to access it, download it and try it right away on their device. It feels more available to users. Having something published through the app store for mobile devices just seems more convenient than it would be if it was on a desktop type platform. There is a lot of other reasons why I am focusing on android now but I think I am starting to ramble now and I don't want to make this a long blog post. Bottom line is, I really love developing for the mobile platform now and see myself releasing many apps/games just for android in the future.

Non-Game Apps:
Speaking of apps and the mobile platform, recently I have been having a lot of ideas for a bunch of small apps I want to create. These new ideas are actually not necessarily game ideas but instead just various small interactive non game ideas. I have been creating games and only games for nearly four years now and I truly love doing it but I kind of want to start branching off from games and create non-game apps now. Just various ideas that I have that I think are really cool or would make really cool apps. I want to put the skills that I have acquired throughout these years creating games to use and try my hand in a different area of development.

What kind of non-game apps?
So I have a ton of ideas for a variety of non-game apps that I want to develop. There is really no specific way of explaining what type of app these ideas will be because these ideas vary from one another and each one could be described in its own way. But I guess that I could say that some of these non-game apps will be more like "toy apps", "novelty apps", "simulation apps", "random apps", "3d interactive apps", "interactive art", etc. They are just going to be these small, fun little ideas that I will pull out of my head and create in app form and then share with everyone.

What tools for development will you use?
Off course, I am going to continue using the unity game engine and blender3d. The same tools I have been using all these years. I think that the unity engine is a perfect tool for creating pretty much anything. Its not limited to games creation and already actually a lot of people have been using unity to also create non-game apps. Unity will always be my tool of choice when it comes to game development, app development, interactive development, etc.

On Rapid Development:
I have a lot of ideas and I want to pump out as much as I can in the fastest time. Through the experience and skills I have gained throughout these years creating games, 3d modeling, animating and publishing I have kind of adjusted, created my own workflow and became a fast efficient developer. Once you truly understand how to use the software and tools and spend years practicing everyday you naturally adjust, you learn how to do things faster and more professionally. I have also learned to down size projects. Keep them simple. They don't have to be some big complicated project that should take months to complete. They can be small and enjoyable. I never liked spending too much time working on one single project. I have done it before many times in the past with previous game projects. For example, "Hide-n-Seek Winter" one of my older games, was the biggest project I ever created so far. It took me four months of development to complete the entire game. And of course I am really proud of completing the game and finishing it and publishing it, part of me was really happy that it was finally over with. Four months of development on a single project is really long and a lot of work for one person. So now, I plan on spending as little time as possible creating my new games and apps. A week (7 days) will probably be the most. I plan on rapidly developing the app within a week time frame and publishing it the same week then moving onto the next idea. There might come a time where I release a new small app every week now and that is something I actually really look forward to doing.

Will you still create games?
No need to ask such a question. I will always create games. I love creating games and am very passionate about it. Just because I want to work on non game stuff now doesn't mean I won't make games anymore. It just means that I will be creating even more content plus games. I have a lot of non-game app ideas but also I have just as much or maybe even more small game ideas that I also want to create. Sometimes, I might even have moments where I am working on both a non-game app and a game app together at the same time!

So that is all for now. I am very very excited. I love developing and creating my ideas. Bring them to life and sharing them with the world. I look forward to showing what I have coming up and can't wait to get these ideas out there.

Thanks very much for reading. Stay tuned! More updates coming soon.

Friday, October 10, 2014

Release: Ice Cream Aliens (Android)

Hello Everyone! Today I bring you a new game to play on your android devices!

My 3d puzzle platformer game "Ice Cream Aliens" is now available on Google Play Store

Get It here: Google Play: Ice Cream Aliens 

App Icon:

A challenging 3d puzzle platformer game without any jumping! Meet aliens and get the ice cream at the end. This game is intended to be difficult and only the best of the best players can reach the end and earn their ice cream!

Hardcore platforming lovers this is the game for you.
-No Jumping!
-No checkpoints, falling will bring you back to the start!
-Tricky puzzles!

Although its a short game, reaching the end will not be an easy task! You will loose many times! Guaranteed!
So, do you accept the challenge? Will you be able to overcome the this stressful platformer? Or will you pull out all your hair in the process? You want your ice cream?!? Your going to have to earn it in.....Ice Cream Aliens!



Earlier a while back I did say that I would be porting my LD30 game entry over to android. Finally, I got around to doing that and now "Ice Cream Aliens" is available to play one your android devices!

Thanks for reading and I hope you enjoy the game!

Thursday, October 2, 2014

Hello! I'm back.

Hey everyone!

Sorry for the lack of updates. Last time I posted was after submitting my entry for the LD30 competition. Its been over a whole month since my last post! Anyway, that is going to change because I am back once again and have a lot of projects planned for the future. Mainly mobile game projects, but this is talk for a different blog post. For now, I just want to say hello to everyone and let you all know that I am still here and still creating games and 3d stuff and all that other good stuff! (I mean, if there is anyone out there who reads my blog and is interested in what I do of course).

Although I did not post in over a month, I did create something not too long ago actually. I didn't want to get rusty with my game dev skills. Around the beginning of September, I created  a really small project I call "Hello". This is not really much of a game. It was more of just a small weekend project I did for fun. It is a game I use to kind of show of my game dev skills and introduce my self as a developer. If you remember a long time ago I created a small "Welcome to the Blog" project that welcomes people to my blog. This "Hello" project is similar to that.

Anyway, In this extremely short game, you explore a small city with trees and chirping birds and must collect the letters to spell out the word "Hello". After that the game ends.  It is "Hello", nothing more and nothing less.

PLAY IT HERE (Webplayer)

You can also download an android version of the game here: Hello - Android

Controls: Click the screen to move the character around. (Same for touch screen controls)


That's all for now. Once again, it's not really much of a game or big project but it is evidence that I am still here :)

So Hello everyone again! I am glad to be back. Stay tuned for my upcoming blog post. As I mentioned earlier, I have a lot of projects planned that I want to get working on.

Thanks for reading. More soon.