Sunday, October 31, 2021

Snowconesolid Productions V2 (Relaunch + Recap)

     Snowconeoslid Productions has been in limbo throughout most of 2021. Fast forward to the beginning of October and I finally started to post updates to my Twitter again. I've been busy throughout the year and have been away from the game dev scene for a while. But, that wasn't going to stop me from setting up to relaunch Snowconesolid Productions and return to game development full time. We are going to pick up where we last left off. Creating the Samer Hills game series. Today, I'm proud to announce that Snowconesolid Productions has successfully relaunched and is back in business.

     With new branding, an all-new boot-up logo, a new slogan, and just all-around new. You can basically call this "Snowconesolid Productions V2." It's the start of a new chapter for the studio and this blog post will cover the relaunch and give a recap of the announcements from this month. 

     First, let's get right into the relaunch and check out the new boot logo for Snowconesolid Productions.

Snowconesolid Productions is a low-budget independent studio bringing you daily spooks, scares, & screams fresh from Samer Hills. Creating short novelty horror games & 3D artwork.

https://snowconesolidproductions.com

Samer Hills


Samer Hills is an anthology series of one-off, spooky, self-contained, short, novelty horror-comedy games. Strange & creepy things happen here & you’re invited to experience them! Strange & creepy things happen here & you’re invited to experience them! Enter the ominous, enigmatic world of madness & explore this spooky anthology if you dare… Welcome to Samer Hills!



Warning - Health & Safety


Warning - Some games/software/applications or other pieces of media from Snowconesolid Productions may contain loud noises, flashing lights, and content that may not be suitable for everyone.

For more information visit:

Samer Khatib Official Seal Of Quality


Look for the "Samer Official Seal Of Quality™" in all of my games! Samer Khatib games, made with love, passion and, magic.

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And in case you missed it, leading up to the relaunch there were a few announcements regarding older games and other content from Snowconesolid Productions. Here's a full recap.

⭐️ First, The Samer Khatib Legacy Collection is now available for free and you can get it off itch here:

πŸ”΄[itch.io] https://snowconesolid.itch.io/the-samer-khatib-legacy-collection


⭐️ Second, Potato Thriller is now available for free across all platforms it's available on. This includes every version of the game as well. (Steam, itch, Google Play Store)
Add it to your library today!

πŸ”΄Potato Thriller Steamed Potato Edition

πŸ”΄Potato Thriller Portable (Mobile Port - Android Only)

πŸ”΄You can also get Potato Thriller Steam Version and Potato Thriller Classic Version on itch.io



⭐️ Next, Giraffe Town is now only $1.99 across all platforms forever. This includes Xbox, Steam, and itch.io.  Here are the links.

πŸ”΄[Xbox] https://www.xbox.com/en-us/games/store/Giraffe-Town/9NKBD9CV0PH6

πŸ”΄[Steam] https://store.steampowered.com/app/941480/Giraffe_Town/

πŸ”΄[itch.io] https://snowconesolid.itch.io/giraffetown



⭐️ Lastly, my most recent game, "The DeBug". This game has always been free, but I thought I would just throw it in here anyway since it's the perfect game that transitions the studio's focus onto what's to come next and that would be the Samer Hills series. 

πŸ”΄[Steam] https://store.steampowered.com/app/1437550/The_Debug/

πŸ”΄[itch.io] https://snowconesolid.itch.io/thedebug


⭐️ And finally, I'm very pleased to announce that all of my Unity game asset packages are now available for free. And yes, you can use these in your project commercially as well. So, get started on your Unity project today with these free-to-use original 3D assets from Snowconesolid Productions. Ranging from unique character models to silly props. You might find something useful for your project in these game-ready asset packages. Enjoy!

πŸ”΄Free Game-Ready Assets (Unity Asset Store)

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This concludes the recap and relaunch of the studio. Snowconesolid Productions is excited to be back and we look forward to bringing the Samer Hills series to life and creating some spooky new content! Thank you for your support.



More soon.

Monday, October 25, 2021

πŸŽƒ Samer Hills™ πŸŽƒ




"A place of the unexplained, the paranormal, & the bizarre. A mysterious, surreal, dreamlike world of nightmares, terror, & oddities. The home of freaks, creeps, ghosts, devils & witches. Strange creatures & crawly critters. Monsters, psychos & serial killers!

Strange & creepy things happen here & you’re invited to experience them! Enter the ominous, enigmatic world of madness & explore this spooky anthology if you dare… Welcome to Samer Hills!"


πŸŽƒπŸŽƒπŸŽƒ

Introducing Samer Hills - A new brand and label from Samer Khatib (Snowconesolid Productions) LLC. with a focus on creating and producing unique, low-budget, short, novelty horror games. An anthology game series of one-off, spooky, self-contained stories.



πŸŽƒ GET SAMER HILLS™ GAMES πŸŽƒ

https://snowconesolidproductions.com/samerhillsgames/

πŸŽƒ Check out more about SAMER HILLS™ πŸŽƒ

https://snowconesolidproductions.com/samerhills/

See Samer Hills™ games and more information on the official website with the links above.

πŸŽƒ Additional Information πŸŽƒ

Samer Hills™ games place the player in bizarre and terrifying scenarios and situations. Play as unique main characters or sometimes even Samer Khatib himself throughout the series. No two Samer Hills games will be the same as each title is designed to be its own standalone experience.

πŸŽƒ Samer Hills as a brand, label, and the future of the studio πŸŽƒ

Going forward, I have decided that all new game releases from Snowconesolid Productions will be labeled as "Samer Hills™" games. What I mean is that there will no longer be standalone titled games such as "Giraffe Town" or "Potato Thriller". Instead, all new game releases will be branded as "Samer Hills™" followed by the game's title name.

For example: "Samer Hills™ Toxic Turtle"

So, the format for all future games that I publish will go as follows:

"Samer Hills™ GAME TITLE NAME"

I have made this decision for multiple reasons. This is to separate my new works from my older ones as well as to separate my works from other works that may contain similar naming or commonly used words. Additionally, this is to create and build up a unique and distinctive brand and to make it easier to find my games when searching for them. This is also especially a good decision for future purposes when I eventually have published many games. Simply searching the keywords "Samer Hills" will bring up all my new games instead of having to search for a specific title or scavenge pages upon pages of results not related to my works. In my opinion, this is a smarter and safer way for creating and publishing games and doing business in general. It's a unique approach that isn't really done by most developers and I think it's important to have a brand for your works established and easily identifiable.

Samer Hills is described as a game series or anthology. But really, it's more of a label and identity. A signature for my works and a way for my works to stand out from the rest. This will be my main brand going forward as an independent game developer. Unlike my past game releases, my goal is to really establish Samer Hills as my own unique brand that just focuses on doing its own thing and represents my take on independent horror games.

πŸŽƒ Stay in the loop for all things Samer Hills πŸŽƒ

Follow me on Twitter:

@snowconesolid


Visit the official Snowconesolid Productions website:

https://snowconesolidproductions.com/



– Samer Hills –
© 2020 Samer Khatib (Snowconesolid Productions) LLC.
All Rights Reserved.

Sunday, March 28, 2021

Blending Styles (Samer Hills, Art and, Aesthetics)


     If you have been reading this blog over the years or following me on Twitter for a long time you probably know by now how much of a 3D nerd I am and how much I love 3D modeling and computer graphics. You probably know by now that this is a topic I talk about often and how much I especially love to brag about my own 3D graphics, art style, and or other 3d/graphical-related work.


     Well, the time has come once again as I write yet another blog post about my cool 3D art style. This blog post will serve as a little preview of what to expect from my upcoming Samer Hills games. One of my biggest goals as a game developer has always been to develop my own unique graphical art style. A graphical style that is a distinctive feature to my games. One that does not look like anyone else's or attempts to replicate the style of a console. A graphical art style that is recognizable and as soon as someone sees it, would be able to tell that it's "A Samer Khatib game". After what feels like forever of development, I eventually finally achieved this "unique" graphical style that I have been wanting to create and ended up calling it the "3D Signature Samer Style" or "3DSSS" for short. This is the style that I will consistently use in all my future and upcoming Samer Hills branded games. I even wrote a post about it not too long ago actually. You can check it out here if interested: Signature Samer Style 

     
     Today, I want to talk about and showcase how I can take my newly found art style and effectively blend it with other art styles and or aesthetics. And, the "3DSSS" is designed to be versatile in the sense that it does just work and can blend together really well when mixed with any other style. Moody, atmospheric, horror, retro, bright, colorful, cartoony, etc. 



     For example, in my upcoming game "Samer Hills Toxic Turtle" (more info & Steam page for this game will be revealed later on) - We are going to go for a "Silent Hill" aesthetic and blend that in throughout that entire game. So, moody, foggy, kind of depressing and atmospheric kind of look. You know, the works. Here are some early example previews:




     Toxic Turtle will go for this aesthetic to show that Samer Hills can pull off this moody look. However, this is an example of just one game. Not all Samer Hills games will be foggy, depressing Silent Hill wannabe-looking games. Here are some examples of completely different aesthetic blends that give off completely different tones and moods:





      No two Samer Hills games will be the same and I hope to create a wide range of different experiences with each new release. By taking my "3DSSS" and mixing things up, a lot of different graphical styles can be achieved and the possibilities are endless. I can't wait to share more and really get the ball rolling with Samer Hills.


     You may disagree but personally, I think it's safe to say that I really got graphics, the lighting, the atmosphere, and the style down. With all that said and done, none of this matters because, in the end, the gameplay is king.

     Now, for the really important question. Can I design games that are actually fun and entertaining to play? That's up for you to decide. Thanks for reading and more updates coming soon.

Friday, March 5, 2021

Site update + updated logo

 

Snowconesolid Productions New updated logo (2021)


     The official website for Snowconesolid Productions has recently been updated.

Stay tuned for more news and updates soon. Samer Hills and other games will be coming later this year.