Saturday, August 12, 2017

Just getting started. Quality & Polish...


     This is something that I have talked about a few times here on the blog and I apologize if it sounds like I am constantly repeating myself throughout time. I have been making games for a while now. It has been nearly a decade since I embarked on this independent developer journey. I am constantly learning, improving and maturing as a game developer. This is something that I am honestly passionate about. It is something that I love for sure without a doubt.


     Although I have been doing this for years now, I feel like I am at that point where I am just now getting started in game development. I'm taking it more seriously. I understand the struggles of being an indie game developer. Making good games can be a real challenge. Lot's of hours of hard work goes into it. It takes a long time to see any results. Days go by. Sometimes you lose motivation. Then you get that motivation back and start hammering away. Then months go by and you lose motivation again and so on. However, I personally always find myself coming back because of my love for creation. It's like a hunger.


     Sorry for getting all poetic there for a second. Anyway, I just wanted to say that I really do care about the quality of my games. I mentioned this on my Twitter, but I constantly feel like I need to redeem myself for Potato Thriller. Don't get me wrong, I am very proud of all the work I did. I am proud I created Potato Thriller and put it out there. Releasing Potato Thriller on Steam is one of the biggest milestones I have ever reached as an indie game developer and I would never undo it if I could. Potato Thriller is definitely on my top 10 list of life accomplishments.  

     With that said, I am aware of all the issues Potato Thriller had as a game. I know the game seems very amateurish and I understand why someone wouldn't bother to play it just by looking at it's trailer or at screenshots of it. Although I am proud of my creation, I feel like it has stuck me with this image or a label that portrays me as an amateurish dev, who produces low quality games and that's all i'll ever make. 


   I don't want to be known as the guy who produces low quality games. I care about quality. I really do. I want to deliver unique and enjoyable game experiences. Memorable experiences. So, I am working hard to ensure that my next game and all my future games are the best that I can make them and super polished. This is a reason why I haven't released anything in a long time.


     With all that said, i'm going to be away for a while. Away from this blog, social media, just my online presence in general so that I can truly focus all my energy into my upcoming game. To everyone who has followed my work, played my games, checked out this blog and supported me as a developer, I thank you. You are all awesome. Next time I post an update here on the blog, it will be the announcement and official Steam page for my next game. Bye bye for now!


Thursday, August 3, 2017

Some teasers

     Hello everyone. Going to keep this post quick and short. Here's some cool teaser screens and gifs of what I have been working on. Spoiler, it appears to be a Potato Thriller 2 or something like that.. More info + updates soon. Okay bye!