Saturday, December 26, 2015

Expanding PT. First game for 2016. Steam?


     Been working on finishing up my upcoming horror game "Potato Thriller". A game I have been talking about for a while now here on the blog. A game I have been developing on and off in my free time since October. In my previous blog posts and I think in my YouTube vlog update I kept saying that I planned on having this game out for sure before the end of this year. Before the end of 2015.

As you can see by the title of this post. That is going to change.




     I guess this is both a bad thing and a good thing. (More like a who cares thing actually). Anyway, as I continue to develop this game and wrap things up, I feel like this game has more potential then what it started off as. I actually want to continue to expand this game and add more to it as well and polish it up more until I am satisfied with it. So I just wanted to post this update to say that I will not have Potato Thriller finished and released by the end of 2015 like I promised. Instead, this will be my first game release for 2016. Early 2016. I have actually already added a lot more new things to Potato Thriller since my last blog update. More updates coming soon.


     Steam?
     For a while now I have been planning on getting into steam as a developer. I actually recently just got a steam account. To be honest, I was never much of a pc gamer but mostly a console gamer. But there are a lot of great games that are pc only, especially indie games. Steam is a very popular platform obviously and they have a lot of cool stuff on there. I feel like I am missing out sometimes. So as I just said, I have finally got my own steam account. I recently purchased Resident Evil Revilations 2 on there. Unfortunately my laptop is kinda weak sauce and could not run it all that good. Anyway, back on topic. I was thinking of maybe putting "Potato Thriller" up on steam and trying to get it greenlit? I don't really know yet. Do you guys want to see it up on steam maybe? I'm kinda nervous actually about this decision since I don't really know how people will react towards Potato Thriller. It's a pretty weird game even for my standards. I don't know yet. I think I will take a chance, throw it on steam and see how things go. If it gets geenlit awesome. If not, then its not the end of the world. More updates on this later on I guess.

Youtube Updates? 
 As for my YouTube channel, I do want to continue to be more active there (even though I only put up 1 vlog update since my last blog post) I have been busy with my real life job and working on Potato Thriller on the side. A person can only do so much in a day. I actually, did record a new vlog update almost a week ago. I never got to editing that. I prob will not get that one out now anyway. I had a new vlog about my game but things have changed since then. So, I will prob record a different updated vlog later on. Also, like I said previously. I want to start doing lets plays of some indie games. I will definitely get into that. I recorded my first lets play not to long ago. I need to get that edited and then I should have it up soon on my channel.

Anyway, just wanted to post this blog update. Talk about whats going on. This might be my last blog post for 2015. Maybe. I don't know. Maybe not. I don't know about a lot of things yet. If it is, I hope everyone has a happy new year and I will see you in 2016! :D

More coming soon! Stay tuna!

Thursday, December 17, 2015

Potato Thriller (P.T.) Trailer

   

     Introducing P.T - "Potato Thriller". Here is the trailer for my upcoming Silent Hills P.T inspired horror game that I will be releasing sometime this month. The game is almost finished and I am really excited to get it out soon. The trailer shows almost nothing from the game. I don't want to ruin the surprises.

I will post updates in this post later on. Currently working on getting the game setup over at gamejolt.com and indiedb.com. More updates soon!

UPDATE: Game page added to IndieDB and GameJolt. 

LINKS:
GameJolt.com - Potato Thriller Page

IndieDB.com - Potato Thriller Page
 Check back soon for more updates :D



Friday, December 11, 2015

Heres that YouTube update I promised :)



I have been working hard over the past couple days cleaning up my YouTube channel. Getting it more organized and making it look cool. I updated almost everything on my channel and am happy with how much I have changed with it. 

My new YouTube icon I designed:

"You see this? Diamond Dogs... Our new home..." -MGSV

Randomly decided to make a Metal Gear Solid V reference just now for some reason. But that is how I felt when I was re-designing my YouTube stuff, getting it more organized and to look more like how I want it to look. Its a great feeling actually. :D


And the my new YouTube Banner. I think I spent too much time working on this one. But very happy with the results.


Check out and Subscribe to my updated fancy pants YouTube channel today!


It's a really exciting time and I am really happy. I really look forward to sharing my YouTube adventures and posting a bunch of new content. I have so much planned. More videos and blog updates will be coming soon. More information and a trailer for my new horror game coming up later in the coming days.  Thank you everybody once again for staying with me and checking out all my stuff over the past couple years. It means so much to me. I really enjoy creating and sharing new content with everyone. :)

More updates coming soon! Thanks for reading.

Monday, November 30, 2015

Surprise game very soon (P.T. Remake?) and 2016 plans.



     Just wanted to post a quick update about this secret horror game project I have been putting together over the past couple weeks in my free time.  In a previous blog post I said that I was pretty much working on P.T. Or at least my very own version of P.T. Like I said earlier, I have been a huge fan of the Silent Hills project ever since the P.T. demo came out and was really bummed when I heard that it got canceled. The P.T. demo was even removed from the PS store as many of you probably know. It has been some time since all of this has happened. By now i'm sure that a lot of people in the gaming world have probably even forgotton about the whole Silent Hills thing. P.T was such an impressive demo because it was something that really stood out from other modern day horror games. What I mean by that is, it was actually scary. I love horror games, but I haven't actually felt frightened by a horror game in a while. P.T was different. The atmosphere and everything was just so well done. The jump-scare got me more than once and it was just an actual awesome experience overall. I will talk more about this later on.

Staying on topic. I had so much inspiration from the P.T. demo. It was a simple first person game but so perfectly executed. I have been working on my own P.T. since October. It's kind of like a remake but definitely in my own way. It's also different in a lot of ways. But yes, this game I have been working on (on and off whenever I had a chance too) is very much influenced and inspired by the P.T demo. I am making this game in honor of the Silent Hills P.T demo.

 I have gone through so many revisions for my own version of P.T (which I want to discuss later on maybe in a video?) But  I am finally at a point in the games development where I feel satisfied with it, the game feels right, plays right and feels like P.T. This is also definitely an interesting game for me to make and different from the other games I created. I just wanted to say in todays blog post that I am almost finished and plan on releasing my new game very very soon. Probably within the next few days or so. :)

Other things...
Anyway, I wanna wrap things up for today. I will have more updates real soon. I said a while back in another post that I wanted to start doing video updates. Maybe I will get to this tomorrow. But I want to have a video up soon kind of discussing more about my P.T game, where this blog is going, where I am going with my indie games career (well hobby I guess, not really a career). I also want to start to get more into youtube. I don't just want to make indie games anymore. I want to expand. I kind of want to give this blog and my games a face, a more human side. I want to interact more through youtube and the blog. I want to update on a more daily basis. As I said, I plan on doing video updates over some stuff i'm working on, maybe do some tutorials for unity and blender3d, answer questions and even do a couple of my own lets play videos. Cover some other indie games other small time devs like me have made. I want to help out the indie scene more and be more active.

A lot of new things planned going into 2016. I'm very excited as always. Again I will cover this more in depth later on. I might have my first "real" youtube video out covering my P.T game and the future of all of this "Snowconesolid Productions" stuff. I want to thank all the readers and players out there who visit my blog and check out my stuff. It means a lot to me. As always, stay tuned. More updates coming real soon. Happy holidays everybody. Peace.

Wednesday, November 18, 2015

Release: Slippery Ice Ball (Android)


     Im getting bored trying to make big complicated games with story lines and purpose. Yesterday, I decided to take break from that. Instead, I decided to create a really dumb pointless game. I wanted to create something short, simple and in only a couple hours. So I created "Slippery Ice Ball"

A game where you play as a slippery ice ball in an ice cave maze. Collect pears to survive. Don't hit the walls or else you will loose. Not sure why I created this. It kinda sucks actually. If you like a stressful challenge then this is the game for you.

Download for free from the Google Play Store today!
Enjoy. As always, more soon!




Saturday, November 14, 2015

Snowconesolid $5 and Less Asset Promise

Permanently Slashing Asset Prices!



     I have decided that from now on all of my current and upcoming Unity Asset packages will all be sold for $5 and less. I want to help support all indie game developers by providing quality asset packages for their projects at extremely affordable prices. Everyone can make games! :)

This is not a limited time sale! This is a permanent thing that I want to do. So no rush! No worries! Don't want to buy my assets packages today? Not even tomorrow? Maybe never? That is no problem at all. Snowconesolid Assets will always be there on the Unity Asset Shop for you, for the same low low price whenever you decide you need them. :D


Super Beach Pack

Was:$20
NOW ONLY: $5






Awesome Space Guy Pack

Was:$8
NOW ONLY: $2






Crazy Cats Toon Pack

Was:$9
NOW ONLY: $4






Candy Bear Family Pack

Was:$15
NOW ONLY: $3






Bag Face Pack

Was:$6
NOW ONLY: $2






More soon!

Thursday, November 5, 2015

I don't know what I'm creating



     Hello everyone. Blog update time. Last time I posted here I mentioned that I was working on a new game. And I have created a bunch of prototypes and a lot of new game assets and all that other good stuff. But the truth is, I honestly have no idea what it is I am actually creating. I have had ideas come and go but can't seem to decide exactly what it is I want to create. My mind constantly changes and sometimes I even loose interest in making the game. I've been busy with other things besides making games. Like real life and my real job lately. So I don't really get the chance to work on my game projects or update the blog as often anymore.

But still, I want to continue to create. I will always create stuff as long as I enjoy doing so.
Anyway, in my free time I have been working on this very strange game that I have been mentioning recently. But at this point, I am pretty much making it up as I go. As you can see by the screenshots, the game is going to be very weird, very random and very wtf. Nothing new though right? Somehow all my games end up just being weird and random and I have even said that I usually just make them up as I go in older posts. :)

Anyway, The new game I am making is P.T! Or at least, it is going to be a game inspired off of the very popular Silent Hills PT demo (an awesome game that ended up getting canceled)

And with all that said. Here is some screenshots. Goodnight. More updates soon.





Friday, October 2, 2015

Still making games? Yes. Blog update.




    Just wanted to post an update here on the blog to let everyone know that I am still alive and that yes I am still making games (*background* "Nobody cares, your games suck!")

Yes yes thank you everyone. It feels great to be back. Well I was never really gone. I just wasn't working on any new games...

Anyway! My last post was back in June, then I kinda just left and enjoyed summer break. So I think an update over here is long overdue. I have been working on a new game over the past few days. I don't really want to say to much about it at the moment cause i'm not really sure where I am going with this project. It is kind of like a random making it up as I go kinda game. But so far I like what I have! As you can see by the screenshot above, my next project is a little bit inspired off of something that might seem familiar to many gamers.

I don't really want to go on and on like a usual blog post. So I will keep this update short and just leave it here. Also, I am thinking about starting to post vlog updates about my games in the future. Maybe show some behind the scenes stuff, show some in game footage on camera, etc. I don't know yet. Stay tuned.  I will post more updates soon.

MORE DEV SCREEN SHOTS!


Friday, June 26, 2015

Bag Face Pack Now Available On Unity Asset Store


     My new asset package "Bag Face Pack" is now available on the Unity Asset Store!
Bag Face is a unique toon character that is a good mix of creepy and crazy. Main character, side character, extra unlockable character, etc. This character can be used for a variety of different purposes for whatever Unity project you are working on!

Package includes 6 colorful rigged, mecanim/animation ready low poly toon Bag Face character models to use in your Unity project!

Get it here: http://u3d.as/hqr

Screens:





Thursday, June 25, 2015

Asset Summer Sale!




     To kick off the summer I decided to have a huge sale on all of my unity asset packages! 

Introducing the "$7 Summer Sale" 
All asset packages are $7 or less! Sale runs until June 30th!

Check out my Unity Asset packages in the Asset store over here: https://www.assetstore.unity3d.com/en/#!/publisher/12449

Packages for Sale:

Super Rubber Duck Pack
Sale Price $2 
(Reg Price $4)
Store Link: http://u3d.as/fks












Awesome Space Guy Toon Pack
Sale Price $4
(Reg Price $8)
Store Link: http://u3d.as/gDS













Candy Bear Family Pack
Sale Price $7
(Reg Price $15)
Store Link: http://u3d.as/gTi












HUGE SPECIAL DEAL!!!
Super Beach Pack
Sale Price $7
(Reg Price $20)
Store Link: http://u3d.as/gZV




SUPER BEACH PACK

Everything you need for you're summer game project!
The ultimate beach pack which includes everything from palm trees
to beach balls! Get it while on sale!













Crazy Cats Toon Pack
Sale Price $7
(Reg Price $9)
Store Link: http://u3d.as/h8V

Thursday, June 18, 2015

Super Beach Pack Now Available On Unity Asset Store


     My new asset package "Super Beach Pack" is now available on the Unity Asset Store!
Package Includes a variety of colorful high quality low poly beach prop game ready prefabs to use in your project! Includes Desktop and mobile optimized versions of all prefabs. Easily design your own beach islands using the various props included. Create hundreds of different beach worlds!

Get it here: http://u3d.as/gZV

Screens: