Monday, December 31, 2012

Current progress and preview of "Raccoon Finger"



Hello everyone and happy new year!

I have been making a lot of great progress on my android game project lately. So today I am going to show current progress on the game.

current progress:
+character and all animations set up and ready
+dual analog control with touch screen.
+added music and other sound effects such as player footsteps and background sounds
+working on the logic for the first level.

I made a video demonstrating what a current build of the game is like running on an android device and it runs great. Also the footage is a preview of the first level. Its a small island that you live on. Its more of a starting point for the game. Check it out.



Thats all for now and I will have more on "Raccoon Finger" soon!

Wednesday, December 26, 2012

The beauty of "Raccoon Finger" and info about the game

Yesterday I briefly mentioned my next game project "Raccoon Finger" for the android. Today I have some more info about the game and a quick look at the levels I recently created.

Storyline:
"Raccoon Finger"  is a game about a raccoon who one day receives a mysterious package. As the raccoon heads over to check whats inside, the package begins moving and falls off the floating island the raccoon lives on. while chasing it the raccoon also falls off from his island and wakes up in the world below. Players must find the package and discover whats inside.
(Don't want to give away to much of the story line so thats just a quick version) :)

about the game:
It will be a third person adventure game for android devices and will release for free.

Preview/game/level design:
So far I am very proud of what I have done for this project and I must say its going to be my best looking game yet as I have greatly improved my 3d art skills since my last couple projects.

heres just a quick look at some of the levels in game.

Raccoon base: This will be the starting point of the game.


Mushroom Forest level


Floating Flower island


and heres just a short video of the raccoon island base on the android remote



I hope to have more info on the game soon. In my next post I will probably show a current build running on my device.

Tuesday, December 25, 2012

My first android game project : "Raccoon Finger"



Hey everybody in my last blog post I mentioned that I started playing around with unity-android. Since then I have been spending a lot of time going over some scripts and making various android tests builds. For the most part there isn't that much of a difference than using unity to make a pc game.

Anyway, i'm finally ready and already started working on my first android game. Yesterday I finished working on one of the levels. Also, I created a bunch of the other game assets.

The game is going to be called "Raccoon Finger". Its going to be a short adventure game where players take on the role of a raccoon! (I am going to have some short story-line going on in the game.)

This will be my main character:


If you have seen my deviant art page you might of noticed that I made this model not to long ago. However, I really didn't like the texture I gave it, so I went back and remade its texture to look more like a game character raccoon. Then I created its animations.

Thats all I have for now. Once I get more done I will have a video up showing off  some gameplay.

More soon!

Happy Holidays.

Wednesday, December 19, 2012

Back! whats new? Android development with Unity


Hello everyone.
It has been a long time since my last blog post but finally I have been able to find the time to do my own thing every once in a while again. I haven't been up to much recently but I do have a lot of plans for some future game projects I want to work on. Lets leave that for a different post for now.



Anyway, what I have been playing around with for the past couple days is unity-android. A while ago Unity had some special thing going on and they where giving out the standard android publishing add-on for free for about a week. So I was lucky enough to get the add-on and just recently started looking through the documentation for unity android and so on.

I decided to start testing it out and made a couple of things/ got things working. I put a video together demonstrating what I have done so far. Nothing special just some simple stuff. Im still going over how to do some things in android. For example writing a move script for a character in a game is different than making one for a computer game since the android device uses touch screen controls instead of keyboard input.




I might put up the apk files that I showed in the video here on the blog sometime but really they are just useless apps that don't do anything fancy. (But than again, it seems like "useless apps" are the more popular ones. :)

Anyway, thats about all I have for now. In the future when I get a little more skilled at this android stuff maybe I will come up with something cool. Make some games, maybe even port some of my older ones to android. Who knows. I'm thinking of even creating two versions of every game I make from this point on, a PC version and an android version. But for now lets not get carried away.