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Showing posts with label rubber. Show all posts
Showing posts with label rubber. Show all posts
Saturday, May 16, 2015
Release: Super Rubber Duck
Just released my newest mobile game "Super Rubber Duck" on Google Play store for free. This is an endless addictive challenging game about a red cape wearing rubber duck. Tap the screen to make your rubber ducky jump. Jump through various challenging restrooms and avoid getting hit by angry spiky flying soap bars! How far can you travel? How many restrooms will you clear?
Life as a rubber duck is not easy...
Get the game from Google Play over here: Google Play - Super Rubber Duck
App Icon:
Game Screenshots:
SlideDB Page: http://www.slidedb.com/games/super-rubber-duck
Developer Comments:
I actually had a lot of fun creating this one. It was nice to work on a simple game for once. I enjoyed this project mainly because it was small and simple. I only spent about a week total creating it. I had an idea for a mobile game, I knew what I wanted to do and how to do it so I quickly was able to put the whole thing together and the result is this game, "Super Rubber Duck". I have created other mobile games and put them up on the Google PlayStore in the past but I was never really satisfied with them. They didn't feel like games for mobile devices. However, that is not the case with this game. I am very satisfied with the final game I created this time and feel like I have finally made a game that was meant to be played on mobile devices. "Super Rubber Duck" is my first true mobile game. It's a game that anyone can play.
Once again, I really enjoyed making this one and I think down the road I might make more games like this for mobile. I am looking forward to hearing feedback from anyone who tries the game out and seeing other peoples scores and how well they did, how many restrooms they were able to get past without getting hit by spiky soap enemies! :D
Thanks everyone and enjoy the game. More blog updates and new games coming soon!
Labels:
2015,
3d,
addictive,
android,
casual,
Challenge,
Duck,
endless,
free to play,
gamedev,
google,
googleplay,
indiedev,
indiegame,
mobile game,
rubber,
samer khatib,
snowconesolid,
super,
superrubberduck
Friday, May 15, 2015
Super Rubber Duck Coming to Android
So I have been working on new small game over the past couple days. Actually, as I mentioned in the previous post, I started working on this after submitting my entry for the zelda themed game jam over at gamejolt.com
My next game will be called "Super Rubber Duck". It will be a simple endless mobile game for Android devices. You play as a rubber duck with a red cape and must avoid hitting spiky soap enemies in a bathroom environment.
I created this game fairly quickly. It's already pretty much done at this point but I want to spend a couple more days doing polish work before releasing it to the app store. I am very excited about this one and look forward to releasing it for everyone to play very soon. I plan on releasing it either this Sunday or Monday.
Thanks for reading everyone!
Screenshots from Development: (Not from final game)
Labels:
2015,
3d,
android,
coming soon,
Duck,
endless,
free to play,
fun,
game engine,
Google Play,
mobile game,
rubber,
samer khatib,
single tap,
snowconesolid,
super,
superrubberduck,
tap,
unity3d
Thursday, April 23, 2015
For Sale: Super Rubber Duck Pack!
My first asset package, "Super Rubber Duck Pack" is now available on the Unity Asset Store! A colorful package of high-quality, low poly game optimized 3d rubber duck models to use in your unity projects! Package includes desktop and mobile optimized versions of all prefabs.
Asset Store Link: http://u3d.as/fks
Asset screen shots:
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