Showing posts with label unity game. Show all posts
Showing posts with label unity game. Show all posts

Friday, September 9, 2016

Im back. Updates. Making a new weird game + future plans



Hey everyone. I am back and have a lot of cool stuff to talk about. I'll just cut right into everything without rambling on and on. The character you see above is a new character I recently created. He has a ponytail. I named him "Ponytail". I am experimenting around and plan on using him for my next game. What kind of game will it be? I don't know yet. I never plan any of my games. I always just create stuff randomly and throw that stuff into the unity engine and eventually come up with a game. Maybe that is why my games end up turning out so weird. *cough* Potato Thriller *cough*

Anyway, I created ponytail, I threw him into the unity engine and made a small prototype demo. 

Again, just messing around at the moment with no real game design plan.
Hey, remember those donkey characters I made a while back and also showed off a working prototype demo of? You know, these donkeys ?
Well guess what, they are back! See!

I will probably make the donkeys and ponytail part of the same game instead of making two separate games. Who knows, maybe down the road I will also make a separate game for each character. But lets focus on whatever this project is going to turn out to be first. 


Here is another screenshot from the new demo. If you remember, the coffin models here are the same ones I made a while back when I announced that I was making a cartoony game about a vampire and garlic. Do you remember? You know this one over here. Yup, I posted an update that day, said I was making some game featuring that vampire character and then vanished. I haven't updated the blog since. What happened to the vampire game? I don't know. I might eventually go back to it. But for now, my interest has shifted to making a game featuring my new ponytail character. 

If you guys haven't noticed by now, I make a lot of 3d characters and 3d models in general. I have so much 3d stuff I create, esp characters and then end up not using. I literally could make dozens of new games with all the 3d models I create on a daily basis. But that just isn't really my development style. I like to work on something until it feels right to me. Until it feels like it came from me. Until it feels like it has that "Snowconesolid" type feeling to it. Not sure if this makes sense to anyone. But it does to me. I can't really explain it. 

Anyway, I will probably end up making some kind of new horror game with my new characters and the donkey characters. I don't know yet. We will see how things go. But I am definitely in the mood for developing something new. I want to post a new "Making Of.." for my Ponytail character later on the blog. Which I will get to maybe later today or tomorrow. 

Other Updates:

I also plan on posting a new video update soon. Maybe a new "Cookin Games" episode over on my channel showing off the new prototype demo in action and just to kind of reconnect with everyone who follows this blog and my youtube channel. So keep an eye out for that here on my channel

I also kind of feel like adding new content on my youtube channel. Stuff that is not really like developer updates or anything. I want to expand and get into new stuff. Not just game making all the time. Like I said earlier, I have a ton of unused 3d characters and props. I also have so much of my older 3d stuff from other projects that I could reuse. I don't know for sure yet, but maybe I will start doing animated short series and posting those to my youtube channel as well? We will see. It depends on if I get the time. So I am not making any promises yet.

Final piece of news. I haven't really said anything about this until now and I am not sure how much I can say about it so I won't get into too much detail until later on. But I finally signed with a publisher. I signed my previous game "Potato Thriller" with a publisher and they have a major update planned for it and everything so I am eventually going to go back and work on the update for PT and go live with it on Steam eventually. That is all I will say for now. I'll keep posting more updates here on the blog though. 

Anyway, I have been keeping busy. I have a lot of new stuff that I am really looking forward to get working on and I can't share with all of you. Thanks everyone once again for all the support and stay awesome. More soon!


Friday, April 11, 2014

Hide-n-Seek Winter Now On Desura!



Hello everyone. Just posting to say that my recent toon adventure game "Hide-n-Seek Winter" is now available to play on Desura! The game is part of the "Freedom Friday's" promotion Desura has going on. The game of course will always be a free to play game even after today.

If you use Desura and haven't played "Hide-n-Seek Winter" yet, you can check it out over here on the Desura Website:

Desura (Link to Game)

I hope you give it a try and enjoy the game!

Thanks Everyone!
Off topic, this is a personal achievement for me and the "indie game dev" thing I have going on because this is my first game that gets accepted and published on Desura. So I am very happy to say that "Hide-n-Seek Winter" was a big step up compared to my other game titles and I look forward to continue making games and sharing them with everyone to play.

I want to say thank you to everyone who has been supporting me and following my games, artwork, dev blog and so on. I appreciate it. The people playing my games, giving me feedback and advice is what keeps me motivated to continue making games.

With all that said I think this might be the final update I post for "Hide-n-Seek Winter". It is time for me to move onto my next game projects. I can't wait to share what titles I have planned next!

Thanks once again and more projects soon!

Monday, March 10, 2014

"Hide-n-Seek Winter" now available on Webplayer!








     Hey everybody. Four days ago (March 6th) I released my latest game "Hide-n-Seek Winter". A unique toon adventure game I created about a boy who ventures off to the world of infinite snow in search of his little sister who has been kidnapped by a demon known as "The King of Hide and Seek".

I released the game for Windows, Mac and Linux platforms. Today, "Hide-n-Seek Winter" is available for a fourth platform. I just released a webplayer version of the game. Now you can play "Hide-n-Seek Winter" directly in your web browser, no download required at all. This version of the game is the best because it plays in the same resolution for everyone which fixes a GUI problem that was in the standalone versions of the game.

Just like the Windows, Mac and Linux versions, this version is also 100% free to play, no ads or in game purchases or anything like that.

You can play it here at the link below: 

Hide-n-Seek Winter (Web Version)


Anyway, I hope you check out my new game and give it a try. I would love to hear feedback on what you thought of it!

If you are looking for a downloadable version of the game for Windows, Mac or Linux platforms you can grab it here from the "Hide-n-Seek Winter" release page: Release Page

The release page has also been updated with this webplayer version of the game as well for future reference.

Thats all for now. Enjoy!