Showing posts with label webplayer demo. Show all posts
Showing posts with label webplayer demo. Show all posts

Thursday, April 24, 2014

"DaHoop" Character. New Webplayer + Making Of!



"DaHoop" is my newest original character. I made this character just for fun and to practice my low poly modeling techniques and skills. Short description I gave the character: DaHoop is a legendary basketball player that never lost a single 1 on 1 game before. He is called DaHoop because he literally is in control of the basketball hoop when on the playing field.

 While making this character I kept track of my progress and just posted a new "Making Of" article to show how I made this character model from start to finish. Check out the full making of in the "Making Of..." section of the blog or over here:

Making Of DaHoop (Link) 


I have also created a web demo for this model so that you can view it in your web browser in the unity game engine for yourself. Its up in the "Webplayers" section of the blog or you can check it out over here:

Web Demo of DaHoop (Link)



This is a low poly game ready model. Only 3448 tris and rigged, its perfect for any game even a mobile game. I had a lot of fun making this character. You might see him appear in some of my game projects in the future sometime.

Thursday, April 17, 2014

Snowconesolid Crazy Cats!


     As a quick low poly character modeling practice I decided to come up with my own personal exercise. My goal was to create a simple character that can be reused to create a variety of the same character. My end results are the Snowconesolid Crazy Cats. A variety of colorful cat like characters I came up with.

So as I mentioned in my goal above, I modeled one low poly cat character, created a simple texture and rigged it with multiple poses. I then only modified the texture and created a variety of different colors which allowed me to reuse my character and give him a different appearance. Its really simple and probably something commonly done in the game dev/ 3d graphics industry.


I created a playable webplayer demo for everyone to tryout in their browser with unity.  This will let you walk around and closely observe my crazy cat character models. Try it out over here


This was a really fun and easy modeling practice and I encourage all of you to try it out for yourselves as well. Create a simple character and then reuse it to make a variety of the same character. You can do this by changing the texture color, maybe create different body shapes (fat, skinny, tall, short, etc) of the original character by only adjusting the polygons in your original model (don't add or remove any polygons), etc. Give this exercise a try.

Group Photo!

I am actually really happy with the final results of my cat character. Its rigged and low poly (about 2900 tris only) and game ready. You might see some of these cats appear in future game projects of mine!

To end this post here is the various kinds of crazy cats:

Blueberry Cat




















yellow Cat




















Orange Cat





















Red Cat





















Green Cat





















Purrrrrrple Cat




Blue Blue Cat





















Grey Cat





















Sunset Cat




















9 Different Cats. 9 Lives each.