Dev screens bam!
Oh baby! Those textures!
Look at the lighting son! nice!
Character design changes:
Also, from the above screenshots, you might have noticed something different about my
"Ponytail character" Hmmm what could it be what could it be....
Thats right! he now has a super cool hat!
I thought something was missing from the original model so I went back, modeled this hat and re-did his texture. I decided that he will be some kind of mail man character.
This hat though! It really perfected my character! Look at all these hats! Looooook!
I loved the new hat I created for the character however, I was dissatisfied with the new color scheme I came up for him. Soooo... I decided to go back to his original pink texture that I created. I felt this pink texture made him more unique and comedic and cartoony. I adjusted the new hat to match his clothes and boom!
He is now a very cool looking character model. Especially with the hat that has my "Snowconesolid Productions" mascot on it. A 3d character wearing snowconesolid merch yo!
Back to level design:
I really want to structure the levels properly this time and am focusing on a more modular level design workflow.
Here is the first "non-development" screenshot from the first level, which is essentially just a quick short tutorial/getting started/intro to the game before the actual game starts.
This first level is like a little easter egg cave essentially. I really like how it turned out and can't wait to make more progress so I can eventually show more progress.
More updates soon!