Showing posts with label comedy. Show all posts
Showing posts with label comedy. Show all posts

Tuesday, October 2, 2018

Giraffe Town Available Today!



Giraffe Town is out now on Steam!


"A giraffe born with slippery feet sets out to find love..."

Take control of a giraffe who has had enough of being held back in life
by his weird feet as you slide your way through the town in a courageous
pursuit of love.

Welcome to Giraffe Town...








Sunday, February 4, 2018

Thursday, September 22, 2016

Making progress....

Today I started working on the first level for the next game. This time around, I really want to focus on texture and graphic quality as well as level design.

Dev screens bam!


Oh baby! Those textures!

Look at the lighting son! nice!


Snowconesolid Productions!!!



Character design changes:

Also, from the above screenshots, you might have noticed something different about my 

"Ponytail character" Hmmm what could it be what could it be....

Thats right! he now has a super cool hat!

I thought something was missing from the original model so I went back, modeled this hat and re-did his texture. I decided that he will be some kind of mail man character.

This hat though! It really perfected my character! Look at all these hats! Looooook!
I loved the new hat I created for the character however, I was dissatisfied with the new color scheme I came up for him. Soooo... I decided to go back to his original pink texture that I created. I felt this pink texture made him more unique and comedic and cartoony. I adjusted the new hat to match his clothes and boom!

He is now a very cool looking character model. Especially with the hat that has my "Snowconesolid Productions" mascot on it. A 3d character wearing snowconesolid merch yo!


Back to level design:

I really want to structure the levels properly this time and am focusing on a more modular level design workflow. 

Here is the first "non-development" screenshot from the first level, which is essentially just a quick short tutorial/getting started/intro to the game before the actual game starts.

This first level is like a little easter egg cave essentially. I really like how it turned out and can't wait to make more progress so I can eventually show more progress. 

More updates soon! 




Wednesday, June 22, 2016

Release: Potato Thriller Steamed Potato Edition!!! Thank you.


     It is finally here everyone! Potato Thriller has finally launched on Steam! The very special edition version of the game, "Potato Thriller Steamed Potato Edition" includes the full story mode from "Potato Thriller" and exclusive fresh content just for Steam.

You can check out the games official Steam page over here:

THANK YOU EVERYONE!
     Thank You. I know I have said this a thousand times already; but I want to say it one last time because I truly mean it. Thank you everyone so much for your support and votes. My game would not be available on Steam today if it wasn't for you guys and your interest in my game. I honestly appreciate you all. I have been making games for a number of years now and this is the first time I ever get one of my own titles onto the Steam platform. When I first started making games long ago, the idea of having my content on such a platform never even came across my mind. I know this might not seem like a big deal to some people and most people are thinking "A lot of developers get their games on steam. So what?", However, to me it means so much. For me personally this is a big accomplishment and huge milestone as an indie game developer because, although I know I might not make the greatest games and sometimes my games can be very bizarre - creating worlds, characters, stories, video games, entertainment, is something that I am very passionate about and truly enjoy doing. And, the fact that I get to share my creations with you all just means the world to me. It motivates and inspires me to continue making games, improving  my skills to create better quality content and just keep doing my thing in general. For that I am very thankful and grateful to all of you who are interested in my work. Thank you everyone. More blog updates coming soon, more strange games coming soon and just more content in general. I'll keep creating. Stay awesome everyone. 



Monday, June 6, 2016

New Vlog series - "Cookin Games"


Hello everyone. For many years I have been posting updates about my game projects and random stuff here on my blog in written format. However, vlogging (video blogs) have been around for quite a while now and is a pretty popular format especially for youtubers and even gamers. 

I believe that people like visual stuff. We enjoy actually seeing and hearing about things more then just reading text silently in our heads (I know that I am definitely a more visual type person) so I decided to create a new video series called "Cookin Games" and all this is, is just me rambling on and talking about my projects and sometimes even off topic random stuff. Its kind of like a blog podcast with a visual element in the background. So as I commentate in the background, footage of something I created like a early prototype from a game or project I am working will  also be shown. So with these two very important elements (Visual) + (audio) I think a much more special experience is created then reading text off of a blog. 

My goal with this series is to showcase some of my newest work and discuss and share it with you guys and hopefully even entertain and interact with those of you who are watching or leave feedback in the comments section. 

This is something that I have been planning on doing for a while now. Becoming more active on my youtube channel. So I look forward to creating more dev vlog videos and sharing. As for this blog, I am not replacing this blog with my youtube channel. I will continue to post updates on here as well of course. :)

I have just uploaded the very first episode. You can check it out here:


I am not really much of a youtuber and don't really have high expectations or am aiming to build like a giant youtube channel with tons of subscribers. Thats not the case at all. I just thought this would be a fun way of better interacting and posting updates. Creating silly indie games is my main thing. Apologies for the constant "umms" and "ahhhs" and sometimes long pauses. Still new to the vlogging thing. Hopefully I will improve at it.

What happened to Potato Thriller for steam?
I did not forget about this. Actually, getting my recently greenlit game Potato Thriller released on Steam is my primary focus at the moment. I have been working on it. It is all I have been working on. I am working on an updated version for steam and adding extra content and stuff to it because I want the steam edition to be special and cool. I will have more updates on that in the next blog post. I actually recorded and created the very first episode of this new vlog series about a week before Potato Thriller was greenlit on steam. So I thought I would just upload this real quick to kick off the series then get back to work on PT. But I will have more updates about that in the next post. Thanks everyone once again and more soon to come.